Garrys Mod Darkrp教程 - Gmod DarkRP Money Hack?

( Updated : October 27, 2021 )

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DarkRP Money Printer Glitch DarkRP/sv_[HOST] at master · FPtje/DarkRP · GitHub Gmod DarkRP Money Hack?
DarkRP Money Printer Glitch
money Exploit? - Garry's Mod Hacks and Cheats Forum. Hi, I've been wondering if there was any money exploit for darkrp in gmod? › forum › garrys-mod › gmod-darkrp-mon Author Topic: Gmod DarkRP Money Hack? (Read times). Offline SkeetSkrrt. New; Posts: 9 Money Printer-finder, Money-Finder and Weapon-finder all included! lua lua script scripting bhop bunnyhop bhopscript gmod propkill hack hack garry's mod This item is incompatible with Garry's Mod. Please see the instructions page for reasons why this item might not work within Garry's Mod СЛИВ DEFQON EXPLOIT MENU GARRY S MOD LEAK DEFQON DOWNLOAD FREE GMOD DARKRP HACK ALL SERVER GMOD HACK DARKRP MONEY HACK AIMBOT ESP UNDETECTABLE mp3 any exploit for fortnite? By zunhop, , AM. ronweasley31 · [GARRY'S MOD] Lokisploit v3 Menu. By ronweasley31, , PM DarkRP, a non-serious roleplay gamemode for Garry's Mod. - DarkRP/sv_ at master · FPtje/DarkRP. DarkRP/gamemode/modules/money/sv_ Hey all you gamers who play Garry's Mod! I have a glitch for you on how to get unlimited money and/or Money Printers! All you need gmod darkrp money hack lua

Skip to content. Star Code Issues Pull requests Actions Projects Wiki Security Insights. Permalink master. Branches Tags. Could not load branches. Could not load tags. Go to file T Go to line L Copy path Copy permalink. realpack Remove unnecessary spaces, and align the declaration of variables. Latest commit d9ae Oct 26, History. Raw Blame. Open with Desktop View raw View blame. Call " playerWalletChanged " , GAMEMODE, self , amount, self : getDarkRPVar " money " or total self : setDarkRPVar " money " , total if self. DarkRPUnInitialized then return end DarkRP. storeMoney self , total end function DarkRP. payPlayer ply1 , ply2 , amount ply1: addMoney - amount ply2: addMoney amount end function meta:payDay if not self : isArrested then DarkRP. floor amount or GAMEMODE. notify self , 4 , 4 , message or DarkRP. formatMoney amount end end end else DarkRP. notify self , 4 , 4 , DarkRP. Create GAMEMODE. MoneyClass moneybag: SetPos pos moneybag: Setamount math. Min amount, moneybag: Spawn moneybag: Activate if GAMEMODE. moneyRemoveTime and GAMEMODE. Create " RemoveEnt ".. moneybag: EntIndex , GAMEMODE. moneyRemoveTime , 1 , fn. notify ply, 1 , 4 , DarkRP. getPhrase " arguments " , " " return " " end if not tonumber args then DarkRP. Simple 1. payPlayer ply, ent2, amount hook. Call " playerGaveMoney " , nil , ply, ent2, amount DarkRP. notify ent2, 0 , 4 , DarkRP. formatMoney amount DarkRP. notify ply, 0 , 4 , DarkRP. log ply: Nick.. ply: SteamID.. formatMoney amount.. ent2: Nick.. ent2: SteamID.. defineChatCommand " give " , GiveMoney, 0. createMoneyBag tr. HitPos , amount DarkRP. placeEntity moneybag, tr, ply hook. Call " playerDroppedMoney " , nil , ply, amount, moneybag DarkRP. formatMoney amount end return " " end DarkRP. defineChatCommand " dropmoney " , DropMoney, 0. defineChatCommand " moneydrop " , DropMoney, 0. getPhrase " arguments " , DarkRP. getPhrase " recipient ".. getPhrase " amount ".. getPhrase " limit " , GAMEMODE. Simple 1 , function if not IsValid ply then return end if not IsValid recipient then DarkRP. placeEntity Cheque, tr, ply hook. defineChatCommand " cheque " , CreateCheque, 0. defineChatCommand " check " , CreateCheque, 0. findPlayer args[ 1 ] if not target then DarkRP. Call " playerWalletChanged " , GAMEMODE, target, amount - target: getDarkRPVar " money " , target: getDarkRPVar " money " or amount DarkRP. storeMoney target, amount target: setDarkRPVar " money " , amount DarkRP. formatMoney amount , " " DarkRP. notify target, 0 , 4 , DarkRP. log " Console set ".. target: SteamName.. formatMoney amount , Color 30 , 30 , 30 else DarkRP. formatMoney amount , Color 30 , 30 , 30 end end DarkRP. floor tonumber args[ 2 ] if target then target: addMoney amount DarkRP. log " Console added ".. Terms Privacy Security Status Docs Contact GitHub Pricing API Training Blog About. You signed in with another tab or window. Reload to refresh your session. You signed out in another tab or window. function meta:addMoney amount. if not amount then return false end. floor amount. Call " playerWalletChanged " , GAMEMODE, self , amount, self : getDarkRPVar " money " or total. self : setDarkRPVar " money " , total. if self. DarkRPUnInitialized then return end. storeMoney self , total. function DarkRP. payPlayer ply1 , ply2 , amount. ply1: addMoney - amount. ply2: addMoney amount. function meta:payDay. if not self : isArrested then. retrieveSalary self , function amount. Call " playerGetSalary " , GAMEMODE, self , amount. if not suppress then DarkRP. self : addMoney amount. formatMoney amount end. createMoneyBag pos , amount. moneybag: SetPos pos. moneybag: Setamount math. Min amount, moneybag: Spawn. moneybag: Activate. if GAMEMODE. Partial SafeRemoveEntity, moneybag. return moneybag. local function GiveMoney ply , args. getPhrase " arguments " , " ". return " ". if not tonumber args then. getPhrase " player ". floor tonumber args. if not ply: canAfford amount then. if not IsValid ply then. payPlayer ply, ent2, amount. Call " playerGaveMoney " , nil , ply, ent2, amount. formatMoney amount. local function DropMoney ply , args. ply: addMoney - amount. Simple 1 , function. if not IsValid ply then return end. TraceLine trace. HitPos , amount. placeEntity moneybag, tr, ply. Call " playerDroppedMoney " , nil , ply, amount, moneybag. local function CreateCheque ply , args. findPlayer args[ 1 ]. if not recipient then. if ply: customEntityLimitReached chequeTable then. ply: addCustomEntity chequeTable. if IsValid ply and IsValid recipient then. if not IsValid recipient then. Cheque: SetPos tr. Cheque: Setrecipient recipient. Cheque: Spawn. placeEntity Cheque, tr, ply. local function ccSetMoney ply , args. if not tonumber args[ 2 ] then. if not target then. floor tonumber args[ 2 ]. Call " playerWalletChanged " , GAMEMODE, target, amount - target: getDarkRPVar " money " , target: getDarkRPVar " money " or amount. storeMoney target, amount. target: setDarkRPVar " money " , amount. formatMoney amount , " ". formatMoney amount , Color 30 , 30 , local function ccAddMoney ply , args. if target then. target: addMoney amount. formatMoney target: getDarkRPVar " money " , " ".
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