can you mod cars in forza horizon 4 [6J6]

( Updated : October 23, 2021 )

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GTA 5 secret police car customisation and hidden vehicle upgrades revealed
Trending GTA V Police Mods GTA 5 secret police car customisation and hidden vehicle upgrades revealed
As Ross explains, it is not possible to customise or store police vehicles in GTA Online. However, you can only store the police cars. @Nafizz96 no, this will NOT add them into the game as responding police, you would need a modified for that to work, this file only give you. Sep 24, - GTA5 How To Customize & Store Police Vehicles NEW GLITCH!! Works on update. Can use utility vehicles such as trucks busses fire trucks. Updated for the latest GTA Online update: Further Adventures in Basically, if you install ALL your police car mods within the most. No which sucks, Im not sure with mods on PC etc. but on console no, if you tried it, it wouldnt work, and lets say if it did, You would more than likely get. votes, comments. k members in the GrandTheftAutoV community. /r/GrandTheftAutoV - the subreddit for all GTA V related news, content, and …. On this page you find some of the trending GTA V mods, such as vehicle modifications, police mods and custom mission scripts for Grand Theft Auto V.

Forgot your password? Or sign in with one of these services. Alright, I've been thinking about doing this since a while. Especially since it seems to have taken quite some time to write. Well, I could say that it is because I'm a philantropist, but I'm not a good liar. Nah, the main reason is that I find it a bit sad and irritating to see the same topics popping out over and over again in the support section with the same questions and the same fixes that have already been repeated when it comes to installing car mods. So I thought I'd actually give a bit of myself to try and solve the problem. Yes, I'm nice like that. Anyway, now that this introduction is done, let's jump into the fun stuff. Note: if you see clicky stuff, click it, it'll lead you to a page related to what I'm talking about. First , you have to make sure you've the tools to mod your game properly for modded cars. Those tools include:. Common sense. Yes, common sense is a tool, and can come incredibly handy. But gladly for you, thanks to this thread, it will not be mandatory even though strongly recommended as I'll address most of the common problems encountered when a car mod is not working as intended. Don't worry, you'll get used to my passive-aggressiveness. It's part of my charm! Jokes aside, let's move on. Basic information: the whys. Something to understand very well and is important to know before starting to install car mods is how Rockstar organized their files, and what are those files. Let's take a look at the second before talking about the first. Files come in various forms. The ones that will be of interest to us are. Because they contain all data of the game, and most importantly all the 3D models of the game, from the subway wagons to the trashmaster truck, passing by the different kinds of peds in the game. Though only the ones containing cars will be of use: the vehicles. They contain ALL the vehicles of the game. No exception. So far so good? Alright, let's talk about the file organization. You may have heard of it, that's the updates breaking Ragehook and Scripthook every time they are released. Those DLCs are all located in one single location. The thing is, when Rockstar released new vehicles, they released them in the form of new vehicles. Sometimes it contains just 2 or 3 new cars , sometimes more , and sometimes it contains updated versions of already existing models. This last part is VERY important. The game works in such a way that it will load the cars of the game starting from the most recent released vehicles. That means that the most recent versions of the cars will be loaded first and will override the previous versions of the said cars as they are judged obsolete. That's why you can find the police3 model in the vehicles. The one in the patchday4ng DLC folder was released more recently on the timeline and thus is loaded first in the game, and overrides its previous version. Keep that in mind, it's very important for the next part. Installing car mods in my game: the hows. To install a police car mod, you need to replace the in-game model with the car you want. It must fill one of the existing slots, that are detailed below. We're here to talk about original police car slots. Those cars are actually not located in one single vehicles. They are scattered a bit everywhere. If you wanted to be really cautious and tidy, you would have to replace each model in its actual location. For example, if you wanted to replace the police2 model, you would have to go to the DLC folder called patchday3ng, and replace the model in the vehicles. If you wanted to replace the police3 model, you would have to go to the DLC folder called patchday4ng, and replace the model in the vehicles. Do you remember when I said the game was loading cars starting from the most recent vehicles. That's where the trick is, we can abuse this system. Basically, if you install ALL your police car mods within the most recent DLC patch , they will be loaded first and override the previous versions of the car slots you placed your cars in. It makes everything easier. Let's put this in practice. You will find the folder called patchday10ng there. Inside, you'll find a dlc. You will right click on it and click on "Copy to mods folder". Once done, you'll automatically be in the dlc. Open it, and as you'll find out, there's no police car in it. But we can make the game believe that there are police cars. Select the cars you want, don't forget to rename them to the name of the slot you want them to be, and simply import them. Yes, that's all you need to do. From there, the cars will spawn in your game at the slots you placed them into, because the game will load them and believe they are more recent version of the already existing police cars, and thus will override those. Crazy right? Now now, let's calm our tatas there. That was only to install the 3D models. Most cars don't need more to work in your game. But some cars require a bit more attention than that, and when those cars need more manipulations, those manipulations are often detailed in readme files or similar provided with the said cars. It might seem like a silly request, but that's where common sense mentioned earlier comes into play. Many people ask for support when most of the time they simply did not read those installation instructions and slapped the car into their game without doing the manipulations mentioned. But before we get to that, let's talk about technical stuff. Because of those different setups, the lighting setups are different depending on the car, because the lights have to flash differently depending on what setup is on what car. That's why sometimes you will install a car in the police slot, and find out once in-game that the lights are actually not flashing properly and do weird stuff. That's because the lighting setup needs to be modified for the lights to work properly. Those light setups are written in files called carvariation. When a car mod works with a different lighting setup than the original model it is supposed to replace, you will find in the installation instructions something called carvariation. Those lines of code will have to be installed in a carvariation. They are absolutely needed for the lights of the car to work properly. At this point, all you have to do is follow the instructions, do as they say and you're good to go. To modify a carvariation. That's pretty much it. That doesn't seem that complicated now, does it? Well then, why do people encounter problems? I wonder as well. But let's look at the most common problems encoutered, and how to fix them. Easy fix for that: install cars as I mentioned above. Most of the time, when the installed car doesn't spawn in game, that means that it has been installed in a specific vehicles. A more recent vehicles. As said, to fix this, install your car mods in the most recent DLC patch. Alternatively, it might also be caused by the fact you did not install the OpenIV. You'll just have to click to install those two things. Once again, easy fix. I see it happen often with cars having to be installed in the police, police3 and sheriff slot, but it can happen in different slots occasionally. When lights are not flashing properly or seem weird, like lights appearing mid-air, floating over the car and so on, that means that you did not modify the carvariation. Simply follow the installation instructions provided with the car and you should be good to go. Scroll up if you want to know the reasons behind this. This is a specific problem. You see, every car in the game has what is called a handling line. That's what is defining how the car accelerate, brakes, turns, the weight of the car, how the weight is moved with inertia when the car is on movement, and so on. When a car is rolling over in corners and ends on the roof, most of the time it means that the original handling line is incompatible with the installed car. Those handling lines are in a file called handling. Remember to modify those files only once you copied them in the mods folder. In the rare cases were there are no handling line provided, there are two possible explanation: either you have to change the handling line by yourself, or you made a mistake at some point, and there's no real way we can help you. For the first case, you can modify what handling line the car you replaced uses by modifying the vehicles. In this file, you'll find all the cars specifications. Between those two is the name of the handling line, which is often the name of the car it was made for. Just change the name to a car you think it fits better and see if it gives better results. Dear, I've seen this question one too many times. Dozens of people already created threads about that, you can get your answer from them instead of creating another thread. Matter of politeness for the moderators trying to keep the forums clean. Unrelated to car installation, but since I'm a nice guy, I'll tell you anyway. For that, you'll have to open the. Once opened, just scroll down and browse through all the textures to find where the original car texture is and simply click on replace once you selected it, and select what texture you want to replace it with. Alternatively, you can find how this texture is actually called, give the texture you want to apply the same name, click on import and select that texture for it to automatically replace the original one. Now, for the second question. Every car has what we call a template. It's basically a 2D scheme of the car's bodywork. It allows skin modders to make skins properly. Every car has its own template. Sometimes, similar models even have different templates! Yes, I know it's a bit annoying, but you'll have to live with it. Don't try to apply a texture made for a Dodge Charger on a Chevrolet Tahoe, it won't work. A particular problem that occurs only for a few police slots. You see, there are two categories of police cars in the game. The ones that have a pool of unit numbers so the cars can spawn with random unit numbers when they dispatch, and the cars that don't have that. In the first category, you can find police, police2, police3 for example. In the second category, you can find fbi, fbi2, police4 for example. For that category, we say that the cars are not multi-livery enabled, means they only have one livery and spawn always with the same, on the contrary of the cars in the first category that can spawn with various, different liveries. To solve this, it's very easy. You installed a car and only one livery shows up when there are supposed to be more than that? You'll find a file called vehicles. Extract it somewhere. Once done, open it with notepad or a similar software and look for the name of the police slot you installed the car in. Then replace the original vehicles. It's a problem that is, to my knowledge, inherent to only the sheriff2 and pranger files. It makes some models having pitch black tinted windows, and since many models have the lightbar glass of the same material as the windows, it tints the lightbar glass as well, preventing the lights from flashing through. There's a very easy fix for that. Search for the vehicles. Search for the name of the car slot you installed your modded car in and causing this problem. Once you found the car lines, scroll down until you find a line that looks like this:. That's all I can think of on top of my head. Hopefully this will help people. If you see someone creating a support thread about a non-working car mod, feel free to redirect them here. If this helped you in any way, feel free to leave a like. Took me forever to write all that down. Hystery 26 posts. AShay 8 posts. Lyrad 6 posts. Reddington 20 posts. April 4, April 8, If you feel that this topic has been pinned in error, please report this post. April 7, Where are all the vehicles. By the way, amazing tutorial. I have just tried installing a British police car mod but it is proving to be very difficult and annoying. The first attached picture shows it in OpenIV looking perfectly fine, and then the second shows it in game. I'm so confused as to why it's doing this! You necessarily did something wrong at some point. Good tut. Wasn't clear that you had to navigate to that within the patchday9ng folder. Fixed, hopefully it is a bit clearer now, thanks for the feedback! It depends. Most of the vanilla cars don't have accessible carvariation. Most people place the carvariation. The vehicle. I know there are multiple, I just didn't know if one overlapped the other, etc. I know about mpchristmas2, but I also see one in mpheist. Can I just put everything in the carvariations that's in mpchristmas2? You can put everything in the carvariation in mpchristmas2, no worries about that. And yeah, the handling is quite a complicated one. I personally try to stay away from those as it can quickly mess up everything. The easiest way to change one is to go in the vehicle. For example, if you have placed, let's say, a lamborghini in the police slot and you want it to accelerate and brake like a Lamborghini, you just have to find the police lines in the vehicle. The actual handling. Thank you so much! I play this Game for a While now and i spoke yesterday with a Buddy of mine that the only thing i don't know is, how and where to put the Cars! Finally it works! You are Awesome No, you look for the existing lines for the car you want to modify and replace them. It's not complicated. Example: you want the police3 slot to drive like a Ferrari? Open the vehicles. If you don't, that means you don't have a mods folder, and if you don't have a mods folder, then make one following the tutorial that is linked at the beginning of this guide. Just want to say thanks for this tutorial! I've just moved into PC Gaming and am in no way any good with computers but i love gaming and this has helped make everything so much easier when it comes to adding police cars so thank-you! I have no idea if this should be pinned by a moderator to remain on the first page or if it deserves to sink in the abyss of the forum, up to you to judge if it's worth it guys. For example, if you wanted to replace the police2 model, you would have to go to the DLC folder called patchday3ng, and replace the model in the vehiclse. You will find the folder called patchday9ng there. Inside, a dlc. You will right click on it and click on "Copy to mod folder". Unrelated to car installation. Go in your graphic settings and set the shaders to high, and you'll have colored lights. Sometimes it's also a problem with installed graphic mods or modified visualsettings. Lets add "Help, I replaced cars and now police radio and other mods are not reading car names properly 0x This is caused from not updating the most recent patchday folder as I've figured out thanks to the help of the community and me reinstalling stuff over and over. Don't think its been said before, just trying to help! I'm glad you got your problem solved, however, it'd be nice if you could avoid quoting the original post as it is a very long one and makes the scrolling quite long, so people coming to this thread don't have to scroll forever if they are looking for something in particular. Then you either are doing something wrong, or the file you try to copy to the mods folder is already in the mods folder. My Uploads Current Lineup. Found my response useful? You can thank me buy Liking it :. Moderation Warning Reply to this thread only to offer help or assistance to Hystery. If you want to get support, create your own thread in the approprate forum. Non-relevant replies, derailing posts and other support requests will be removed without warning. You can post now and register later. If you have an account, sign in now to post with your account. Paste as plain text instead. Only 75 emoji are allowed. Display as a link instead. Clear editor. Upload or insert images from URL. Or sign in with one of these services Sign in with Twitter. Sign in with Discord. Sign in with Patreon. Check out our official installation video on YouTube. Share More sharing options Followers Reply to this topic Start new topic. Recommended Posts. Popular Post. Hystery Posted April 4, Posted April 4, edited. Basic information: the whys Something to understand very well and is important to know before starting to install car mods is how Rockstar organized their files, and what are those files. Installing car mods in my game: the hows To install a police car mod, you need to replace the in-game model with the car you want. Troubleshooting "Help, the car I installed does not appear in game! Edited June 17, by Hystery. Link to comment Share on other sites More sharing options Replies Created 5 yr Last Reply Jan 2. Top Posters In This Topic 26 8 6 Popular Posts Hystery April 4, Will April 8, Posted Images. Posted April 4, Reevesy 0 Posted April 5, Posted April 5, Hey Hystery! Hystery Posted April 5, ArmaniG 1 Posted April 6, Posted April 6, Hystery Like Loading Hystery Posted April 7, Posted April 7, Hystery and Delta4 Like Loading Just now, xxmwxx said:. Posted April 7, edited. Edited April 7, by Hystery. Will Posted April 8, Posted April 8, FrankMartin 8 Posted April 9, Posted April 9, You are Awesome :- Best regards and Greetings from Germany. Posted April 10, edited. What if we don't have a "copy to mods folder" button in Open IV? Edited April 10, by xCaldartx. Posted April 11, Hystery Posted April 11, Hystery Posted April 12, Posted April 12, Virzza Posted April 12, Good job. This needed to be done! KesterMac 3 Posted April 12, Hi, long time reader, first time poster. Posted April 13, Hystery Posted April 13, Posted April 13, edited. Lets add "Help, I replaced cars and now police radio and other mods are not reading car names properly 0x This is caused from not updating the most recent patchday folder as I've figured out thanks to the help of the community and me reinstalling stuff over and over. Just now, xCaldartx said:. I have a purple mods folder just like it shows in the pictures. Delta4 54 Posted April 14, Posted April 14, edited. My Uploads Current Lineup Found my response useful? Hystery Posted April 14, Posted April 14, Are you in Edit mode? Join the conversation You can post now and register later. Reply to this topic Insert image from URL. Go to topic listing. Recently Browsing 0 members No registered users viewing this page. 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