call of duty world at war pc mods for nazi zombies [3KB]

( Updated : October 23, 2021 )

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Call of Duty: World at War – Cheats Call of Duty: World at War Cheats and Codes for PC
Our Call of Duty: World at War Trainer is now available and supports do not work, keeps saying cheats are not enabled on this server. During gameplay, press the tilde (~) key to display the console window. Type devmap map code and press Enter to enable cheats. Replace map code. The best place to get cheats, codes, cheat codes, walkthrough, guide, FAQ, unlockables, tricks, and secrets for Call Of Duty 5: World At War for PC. This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for Call of Duty: World at War for PC. Call of Duty 4 (PC) cheat enabled servers? Hello, I have just set up a CoD4 server and I am trying to work out how to enable cheats. it keeps coming back ". Call Of Duty - World At War Cheat Codes: Submitted by: RM Press ~ to display the console window. Type "devmap [map name]" to enable cheat mode. Call of Duty: World at War Cheats For PC. Cheat Codes. While playing the game, press ~ to display the console window. Type "devmap mak" and press [Enter]. For Call of Duty: World at War on the PC, GameFAQs has 89 cheat codes and secrets.

Type "devmap [map name]" to enable cheat mode. Then, enter one of the following codes at the console window. Code Result god - God Mode. Veteran mode: Reach Level 32 to unlock Veteran mode, which is a Co-op mode with much tougher enemies. Zombie mode: Successfully complete Campaign mode to unlock Zombie mode, which is a four-player Co-op mode against endless waves of Nazi zombies. Bonus weapons: Successfully complete the indicated task to unlock the weapon or weapon attachment: Bolt Action Rifles: Springfield : Reach Level 4. Bayonet : Successfully complete Marksman Challenge 1 increases melee attack range. Rifle Grenade : Successfully complete Marksman Challenge 2 grenade launcher attachment, replaces Perk 1 slot. Arisaka : Reach Level 4. Sniper Scope : Successfully complete Marksman Challenge 1 increases accuracy and range. Bayonet : Successfully complete Marksman Challenge 2 increases melee attack range. Rifle Grenade : Successfully complete Marksman Challenge 3 grenade launcher attachment, replaces Perk 1 slot. Mosin-Nagant : Reach Level Kar98k : Reach Level Flash Hider : Successfully complete Marksman Challenge 1 invisible on radar when firing, reduced muzzle flash. Aperture Sight : Successfully complete Marksman Challenge 2 precision sight. Telescopic Sight : Successfully complete Marksman Challenge 3 enhanced telescopic sight. Gewehr 43 : Reach Level 7. Suppressor : Successfully complete Marksman Challenge 1 invisible on radar when firing, reduced muzzle flash. Rifle Grenade : Successfully complete Marksman Challenge 4 grenade launcher attachment, replaces Perk 1 slot. M1 Garand : Reach Level STG : Reach Level M1A1 Carbine : Reach Level Suppressor : Successfully complete Marksman Challenge 1 invisible on radar when firing, reduced muzzle flash, but shorter range. Round Drum : Successfully complete Marksman Challenge 3 increased ammunition capacity. MP40 : Reach Level 10 Suppressor : Successfully complete Marksman Challenge 1 invisible on radar when firing, reduced muzzle flash, but shorter range. Dual Magazine : Successfully complete Marksman Challenge 3 increased ammunition capacity. Type : Reach Level Ppsh : Reach Level Grip : Successfully complete Marksman Challenge 1 vertical foregrip to reduce recoil, replaces Perk slot 1. Double Barreled Shotgun : Reach Level Machine Guns: Type 99 : Reach Level 4. Bipod : Successfully complete Marksman Challenge 1 reduces motion for more accuracy. BAR : Reach Level 4. DP : Reach Level MG 42 : Reach Level FG 42 : Reach Level Browning M : Reach Level Pistols: Colt M : Reach Level 4. Nambu : Reach Level 4. Walther P38 : Reach Level 4. Tokrev TT : Reach Level Primary Grenades: Frag : Reach Level 4. N 74 ST : Reach Level 4. Molotov Cocktail : Reach Level Special Grenades: Smoke : Reach Level 4. Tabun Gas : Reach Level 4. Signal Flare : Reach Level 4. Extra custom weapon slots: Reach the indicated Prestige rank to unlock the extra custom weapon slot: 6: First Prestige 7: Second Prestige 8: Fourth Prestige 9: Seventh Prestige Tenth Prestige Perks: Successfully complete the indicated task to unlock the perk: Perk Slot 1: Special Grenade x3 : Reach Level 4 three special grenades, no smoke. Satchel Charge x2 : Reach Level 4 two remote detonation explosives. M9A1 Bazooka x2 : Reach Level 4 bazooka with two rockets. Bomb Squad : Reach Level Bouncing Betty x2 : Reach Level Bandolier : Reach Level Primary Grenade x2 : Reach Level M2 Flamethrower : Reach Level Fireworks : Reach Level 4 higher explosive weapon damage. Flak Jacket : Reach Level 4 reduce explosive damage. Juggernaut : Reach Level 4 increased health. Camouflage : Reach Level Sleight Of Hand : Reach Level Shades : Reach Level Double Tap : Reach Level Overkill : Reach Level Extreme Conditioning : Reach Level 4 sprint for longer distances. Steady Aim : Reach Level 4 increased hip fire accuracy. Toss back : Reach Level 6 reset fuse of picked up grenades. Second Chance : Reach Level 9 revive downed allies. Martyrdom : Reach Level Fireproof : Reach Level Dead Silence : Reach Level Iron Lungs : Reach Level Reconnaissance : Reach Level Greased Bearings : Reach Level 4 increased turret rotation speed. Ordnance Training : Reach Level Lead Foot : Reach Level Coaxial Machine Gun : Reach Level Map names: Use one of the following entries with the devmap or map codes. Run up to the beach and move to the right. You will find a small puddle at the right side of the beach. Stand in it briefly, then move towards the middle of the beach to find a smaller puddle. Stand in that puddle briefly. Move towards the far left side of the beach. Stand briefly in the puddle in the barb wire. After several seconds the screen will shake and you will hear strange voices. Four lion statues will rise out of the ground with alien ray guns in their mouths. Airfield: Nazi zombie building: Go to the multiplayer map "Airfield". Go to the first side, which is the one where you spawn behind the big building then go out to the field. Instead, go inside the building and examine it. Look around at the pillars and windows, then go upstairs to the left. Look around some more and on the balcony. Notice it is the same building in the Nacht Der Untoten zombie mission, except all the entrances are walled up or blocked by an invisible wall. Getting more ammunition: Use the following trick if run out or are running low on ammunition on any mission in Solo mode. Find a non-essential teammate someone not involved in the story line. Walk up to him and aim the reticule next to his head or torso. Knife the air, and as you do so move slightly towards them so that the reticule is over them. If done correctly, your teammate should die and should drop his weapon. The difficulty setting will not matter. Non-essential teammates will get replaced when you walk into a battle. If the teammate does not die but keeps getting back up, they are essential to the story for example, Sgt Roebuck and Sgt Rezenov. Level select codes: First unlock the game's console by going to Game Options and select "Yes" for the Game Console. Then, type in these codes to go to the level. Password Effect Devmap see2 - Play the mission Blood and Iron. Devmap pel1a - Play the mission Burn 'Em Out. Devmap ber2 - Play the mission Eviction. Devmap pel2 - Play the mission Hard Landing. Devmap pel1 - Play the mission Little Resistance. Devmap pel1b - Play the mission Relentless. Devmap ber1 - Play the mission Ring Of Steel. Devmap mak - Play the mission Semper Fi. Devmap sniper - Play the mission Vendetta. Play zombie level without finishing the game! You can play it without even touching single player mode!! While playing you can also use the normal game cheats such as God, Give all and ufo. If you use the "ufo" code, you can venture outside of the house, the roof and locked rooms. Outskirts -Once inside the church tower, look through the circular window. There is a white building with a small balcony in the distance. Airfield -In the middle of the map, there is a 2-story concrete building. Make sure to place satchels or bouncing bettys. There is also a large white estate with a ladder and staircase in front of it Upheaval -Towards the top of the map, there is building with two windows that overlook the whole area. Warning: people will try to get you Makin -Go to the circular building and look through the stair entrance. There should be a hut with two rectangular windows overlooking the sandy area. Also, there is a tall building on the water with windows overlooking the whole map. Hangar -On the second floor of the hangar, there is a small room. From the outside, you get to it by climbing up the rubble pile on the side of the building. Dome -There is a platform with a ladder on the side of the building. To get to this platform, you can either climb the ladder or go up the stairs inside. This spot connects to a ledge inside the building. Castle -There are many good spots on this map. The first is a small room overlooking the garden and the front staircase. To get to this room, either climb the ladder or go up the stairs. The second spot is a small room that has a clear sight into the room mentioned above. To get to this room, go to the bottom of the map and climb up the staircase. You should be on a wooden porch that connects to the gardens. Just turn left and you will be in the room. Cliffs -There are two concrete bunkers in this map From this room, you can snipe people as they run by and shoot people trying the get in from behind. Roundhouse -This map is probably the worst game map. To get to it, go behind the trashed locomotives. Climb up the staircase and turn left at the round platform. You should have a good view of the whole roundhouse in the middle of the map. This bunker has a clear shot of enemy respawn points and good protection from tanks. Make sure to use bouncing bettys. Shoot the two on the stairs when their heads line up, then shoot the ones next to the tank by headshotting the one crouching. Now the tricky bit, you should have 3 bullets left. To shoot the two by the car: Move so you are behind Sgt. Reznov, move about one meter back, wait until the one standing lines his hip up with the one crouching, as soon as this happens SHOOT. Then look near the tank there should be a guard and a dog, shoot the guard when he is still, then shoot the dog as soon as you get a clear shot, if you can't wait until it is attacking you then shoot it. You should then have the achievement. Once the beach is clear run to the right side of the beach. You will notice a few craters, there are the triggers for the Easter Egg. To unlock it you will have to walk through 4 craters. First walk through the large crater that is full of water, then turn left and walk through the small crater that is full of water, turn left again and walk through the small dry crater, then finally turn left and walk into and stand in the huge crater full of water. Wait about 10 seconds and a weird voice will start talking, and your screen will start shaking. Then 4 statues will come up through the ground. Each statue will be holding a ray gun. Online Castle Glitch: Go straight to the wall by Target A search and destroy mode then find the blood stain, sprint into and out of that corner repeatedly until you fall through then duck down crawl through the gap and your under the level from here you can kill people but they cant get you - be warned you cant throw grenades through to the level. Also from there if you want to get out of the whole level instead of under it just walk backwards towards the wall on your right you will pass through but don't go too far or you die, from here you can see through nearly all walls and kill people without being spotted. Hidden radio music: Start any sort of Nazi Zombie game and unlock the door to the Mystery Box room. Go to the Mystery Box. Go over to the right and look at a table to find a radio. Shoot a bullet at the radio then wait a few seconds. You will hear random sorts of music such as rock, disco, opera, and some in game music such as the Russian victory song, the last level music, or the Japanese combat music. The music will stop in between rounds but will then start again. Every player in game can even hear it. Multiplayer Unlockables: Arisaka - Reach level 4. BAR - Reach level 4. Browning M - Reach level Clan Tag - Reach level Colt M - Reach level 3. Double-Barreled Shotgun - Reach level Saving Private Ryan reference: There will be a section where you will be asked to "Save Private Ryan". This is a reference to the critically acclaimed film Saving Private Ryan. Nazi Zombies strategies: In the side-game, "Nazi Zombies! It will supply weapons that will give you the upper hand in a crucial battle. But beware: there are 4 openings that the zombies will try to break through. It comes from just outside of the bathroom, and is best heard in Spectator mode. She will switch back and forth from crying to laughing, and just like the voice, is quite disturbing. If you fly around constantly as a spectator, you will hear this wooden knocking sound everywhere. It distinctly sounds like someone deliberately knocking on wood. It can also be heard on the boarded up windows on the other side of the map. Asylum: Ghostly piano record: Above the bathroom in an invisible room, a piano can clearly be heard being played on a record player. The piano can only be heard if you music setting in the options menu is on. Cliffside: Strange voice: On the Japanese spawn side of the map are two concrete bunkers. Go into the one at the top of the hill with Japanese Flags on it in Spectator mode. Go through one of the little windows into the back area of the bunker. Turn around and turn up the volume. You should hear a strange garbled and quite disturbing voice coming from the wall. It is a disembodied voice. Cliffside: Mysterious shrub: Go into Spectator mode on Cliffside and look down the cliff at the beach. To the left, you should see a small crater on the beach where a mortar shell has hit. Fly down through the crater and keep going down. Eventually, you will go into some invisible water. Come up out of the water a bit and look around. You should see a large bush nearby in the mist. It is just floating there very far under the map. Dome: Big crowd: Go into the large pit as a spectator, and you will hear the Red Army shouting their battlecry of "URA! Oddly enough, you cannot hear them at all from within the actual map boundaries unless you are unfortunate enough to fall in. Hangar: Torture chamber: In the bottom of the two story tin building on the Marine's spawn side is a jail cell with a dead tortured Russian soldier in it. Coming from the door in the cell, you can periodically hear a Japanese person torturing another soldier. Animal shadows: Go to the map in Spectator mode. Look for a drivable tank to the left and in front of two trucks. From there, it should be exactly next to the destroyed building you are looking for. Make sure the truck behind the tank is in front of a destroyed Flak cannon, and the building is to the left according to the direction of the tank. After you find the building notice that the walls are divided into squares or segments. And keep note the correct building is not alone; it is connected to a series of buildings. Line up the tank exactly with the square segment it is next to on the building. Look carefully at the shadows and notice how they fade out the walls. If you look carefully enough looking at the whole wall square, you should see a chicken with its wings in the air with big bulging eyes. Two segments over you should see a fat pig standing up and smiling. The Ray Gun: On Little Resistance, as soon as you get to the beach you'll come across four small craters, from right to left along the beach facing land from the water. You'll have to walk through these in order, from right to left. The largest one is the first you should walk through on the right and it is full of water. The second one has water too, but the third is dry. The last has water in it. Stand in this one for a few seconds and look towards the tree line this step is rumored not to be necessary. After about ten seconds, four dog-like lion statues will rise out of the ground Zoooool! You should fall on a ledge below. Jump on it and try and hop over the fence. Use the jutting out portion of wall to hop into the tree. Hide among the dead: Find some dead bodies. Run up to them and make sure no one else is around besides your teammates. Get down into laying position. Then crawl into what appears to be the body of the dead person, so it looks like there are fragments of the body around your HUD. Lower your gun, but have it high enough to still see what is coming. This trick will make it harder for people to see you unless they are paying close attention to the ground. The flaws to this trick is that people can sneak up from behind and see you, and you can only see in one direction without moving. After a few kills move to another location because other players will pick up on your trick and grenade or rush you. Find the blood stain. Sprint in and out of that corner repeatedly until you fall through. Duck down and crawl through the gap and you will now be under the level. From here you can kill people but they cannot get you. Note: You cannot throw grenades through to the level. If you want to get out of the whole level instead of just go under it, walk backwards towards the wall on your right. You will pass through. Do not go too far or you die. From here you can see through nearly all walls and kill people without being seen. Outskirts: Sniping location: Once inside the church tower, look through the circular window. Use it to snipe from. At the top, instead of turning left, turn right and you should see a hole. Crouch and go through the hole. You should be on a train. From here you can kill people going up the stairs to the platform. Note: Other players will try to get you. Go into the house next to the burning house. Go up the steps and out the window in the same way to hit a ledge below. Go up the stairs. Turn left at the top and turn left again. You should see a wall you can climb over. Climb over it and you should be on a small ledge. Note: Instead of trying to climb onto the ledge all at once, you can climb onto the wall sticking out, then climb onto the ledge. This is a perfect sniping location. Also, if there is someone in the building already, you can climb onto the ledge from the outside, although this may require a few attempts. This bunker has a clear shot of enemy respawn points and has good protection from tanks. Make sure to use Bouncing Bettys to protect yourself. Dome: Sniping location There is a platform with a ladder on the side of the building. To get to this platform you can either climb the ladder or go up the stairs inside. Airfield: Sniping location: In the middle of the map there is a two story concrete building. Place satchels or Bouncing Bettys to protect your location. There is also a large white estate with a ladder and staircase in front of it that can be used as a sniping location. Destroying other tanks: Use the following trick to destroy the other tanks faster and slightly easier. Shoot the tanks in the treads. When shooting at the tanks, it may help to move from side to side. Those tanks do not have the best aim, depending on the difficulty setting. If you wait just a moment after you shoot before you shoot again to slightly increase your accuracy. Nacht der Untoten: Prepare for next round: At the end of each round, do not kill the last zombie. Kill all of the others, but allow one to live. When it has entered the building, throw a grenade at it to blow off its legs. It should now crawl slowly on the ground, leaving you plenty of time to patch up any windows you need. The next round will not begin until you kill him. He is easy to evade. Use this opportunity to get ready for the next round. When you are ready, kill him and the round will end. Easy money in Nacht Der Untoten: For the first few rounds, let all the zombies break down the boards and come inside. Then, use your pistol or knife to kill them to get more points than simply shooting them once in the head. A knife to the head will earn points per kill. Once all of the zombies are dead, patch up the boards. You will have much more money than if you simply killed them as they approached. Note: After level 3, the zombies are too powerful to be taken down this way. Unlocking Zombie Mode via Co-Op: If you are invited to play a co-op Zombie Mode game it will be unlocked on your profile afterwords. Blood And Iron: Destroying other tanks: Use the following trick to destroy the other tanks faster and slightly easier. Extra ammunition: Use the following trick if run out or are running low on ammunition on any mission in Solo mode on any difficulty. Walk up to him, and aim the reticule next to his head or torso. If done correctly, he should die and drop his weapon. If the teammate does not die but keeps getting back up, they are essential to the story for example, Sgt. Roebuck and Sgt. Multiplayer kill streak bonuses: Kill the indicated number of enemies in a row in Multiplayer mode to get the corresponding bonus: 3 enemies: Recon plane displays enemies on your team's radar. Multi-player mode: Hide among the dead: Find some dead bodies. Multi-player mode: Corpse trap: Put Bouncing Bettys in your class. Find a dead body and place a Betty in it. No one can shoot at it to defuse it, and it cannot be seen. This tactic is considered "Japanese" because in the game the Imperial Army booby trap the dead. Hangar: German or Russian voice: Go to Free Spectating mode and look around the map for a radio tower with Japanese flags on it near the Japanese spawn side. Go above the tower and slightly beside it. Wait 1 minute and you should here a German or Russian commander voice. Upheaval: Chicken and knife: At Upheaval on the Nazi side, go to the left into the building. Inside you will see a board next to the door. Look closely to see a chicken with a knife through it. You can shoot the chicken off, but to get the knife you need an explosive. Keeping your sniper rifle steady: Note: In Zombie mode, this will work without having to use the devmap' code. Otherwise you must first enable the devmap' code. The scope will stay perfectly still. Fun with ragdoll effects: Note: This is especially fun in Zombie mode. Toss a grenade into a pile of corpses and watch them scatter. Sniping locations: At the bottom of the map you should see a building with a ladder. Climb the ladder to reach a good sniping location. It is difficult for people to get to you because the only way in is up the ladder. Enter the burning building through the door that is near the middle of the map. Go through the building and out the other door. Turn left and climb up the boxes and wall. Turn right and jump to the ledge. Get prone and it will be a good sniping location. Eviction: Double shotgun: At the beginning of the mission, move from where you spawn and follow sgt. Reznov to the surrendering Nazi. After you kill the Nazi, turn left to find a table and the weapon. Exploding bullets: When you upgrade the Colt M the bullets will explode. Dome: Easy kills: Climb up the ladder outside and to the far right of the dome. Go to the corner behind the staircase. This is the best location to use your shotgun, because everyone will either go up the steps, ladder, or the metal beam to get up. Dome: Recommended weapon: Use either the trench gun or the double-barrel shotgun because it is a small map. You can get kills for your shotguns. Map Pack 1 Hints: - Zombie Verruckt: Zombies stuck in doorway: The best way to do this trick is in multi-player mode. You must be on the side with the hospital chair. You must down yourself in the doorway closest to the door that separates the two sides unless the power is on not by the Jugger-Nog for this to work; no one can revive you. In the next round, crouch in the corner of the cabinet and look at the corner in the back not the corner by the window. Stand, then press [Jump] again. If done correctly, you should not jump. If you jump, crouch again. Make sure your crosshair is on the corner of the cabinet and on the wall. Try repeatedly until you do not jump. After that happens, turn around and look at the doorway you downed yourself at. All of the zombies will go to where you downed yourself. An easy way to do this is in round 1, so you can get used to getting back in this position. After round 5, at the end of each round, make a few crawlers to get ammo, go to the box, etc. If you have a lot of them, kill some to get more points. Note: Try killing the fast ones to have more time. Make sure no one else is close to you, otherwise the zombies will go after them. If the zombies get them, and are close enough to you, then they will also get you. Submit your codes! Having Codes, cheat, hints, tips, trainer or tricks we dont have yet? Help out other players on the PC by adding a cheat or secret that you know! Submit them through our form. Covering more than CheatBook-DataBase Cheatbook on: Twitter Facebook. euro truck simulator 2 hack version download
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