Roblox Teleport服務 - Teleporting Within a Place
( Updated : October 27, 2021 )
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Teleporting Within a Place Teleporting Between Places
Teleporting Within a Place Teleporting Between Places TeleportPartyAsync TeleportAsync
In Roblox, teleportation is handled through TeleportService:TeleportAsync which teleports players between places in a game or even to another game. This method You may only teleport players to places within the same game or active start places for other games. Teleport data. A teleportData parameter can be specified To teleport players between places/levels in a multi-place game, see Teleporting Between Places. Teleport Module. Basic teleport functionality can be wrapped in Teleport any number of Players to a Reserved Server. Studio limitation. This service does not work during playtesting in Roblox Studio — To test aspects of your When teleporting multiple players, they can only be teleported to a place within the same game universe. This function can not teleport more than 50 players Hello developers, Im trying to create an elevator wich teleports a table of players to a private server. My issue is that only one player The client is waiting for the server to respond to the teleport request. The teleport failed. InProgress. The teleport is currently in progress Currently this function may not work reliably when teleporting Players to the same place they are currently in. Teleport data. A teleportData parameter can be 我在地方之間的遠距傳輸功能有問題,似乎可以接受我的桌子了。我需要將一組玩家的名字從組長發送到傳送他們的服務器腳本中。我需要發送播放器名稱的值,然後才能正常 teleport service roblox
This is a yielding function. When called, it will pause the Lua thread that called the function until a result is ready to be returned, without interrupting other scripts. Description: This function serves as the all-encompassing method to teleport a player or group of players from one server to another. Previous iterations of the TeleportService relied on several different functions for each scenario. This function combines the previous functions into a single method. The errors we have listed here are mainly input validation, there could also be unexpected runtime errors for example an http request error that could cause the API to fail. For more information on how to teleport players between servers, take a look at the Telporting Between Places article. Saving off the access code is important because players cannot join reserved servers via the TeleportService without the reserved server access code. Developers must save the reserved access code via GlobalDataStore DataStores or some other location in order to keep it. For example, developers can create a DataStore for access codes and then save the reserved server access code as the value and the PrivateServerId as the key. For example, the MessagingService can be used as a part of an invitation system that allows players on a reserved server to invite players on different servers to their server. The reserved server access code can be sent using this service to be handled by a subscribed server containing the invited player. This Platform uses cookies to offer you a better experience, to personalize content, to provide social media features and to analyse the traffic on our site. For further information, including information on how to prevent or manage the use of cookies on this Platform, please refer to our Privacy and Cookie Policy. Type Index Pages Classes Enums Data Types Lua Documents. Grouped Adornments ArcHandles BoxHandleAdornment ConeHandleAdornment CylinderHandleAdornment Handles ImageHandleAdornment LineHandleAdornment SelectionBox SelectionSphere SphereHandleAdornment SurfaceSelection. Animations Animation AnimationController AnimationTrack Animator Keyframe KeyframeMarker KeyframeSequence KeyframeSequenceProvider Pose Tween TweenService. Avatar Accessory Accoutrement BodyColors CharacterMesh ForceField Humanoid HumanoidDescription Pants Shirt ShirtGraphic. Body Movers BodyAngularVelocity BodyForce BodyGyro BodyPosition BodyThrust BodyVelocity RocketPropulsion. Building CornerWedgePart Decal Model NegateOperation Part PhysicsService Terrain Texture TrussPart UnionOperation WedgePart. Constraints AlignOrientation AlignPosition AngularVelocity Attachment BallSocketConstraint CylindricalConstraint HingeConstraint LineForce NoCollisionConstraint PrismaticConstraint RodConstraint RopeConstraint SpringConstraint Torque VectorForce WeldConstraint. Data AnalyticsService AssetService ContentProvider DataStorePages DataStoreService FriendPages GlobalDataStore HttpService InventoryPages OrderedDataStore StandardPages TerrainRegion. Debugging DebuggerBreakpoint DebuggerManager DebuggerWatch LogService RenderingTest ScriptDebugger Stats TestService. Effects Beam Explosion Fire ParticleEmitter Smoke Sparkles Trail. Gameplay Backpack BadgeService Camera Player Players PointsService Seat SpawnLocation StarterPack Team Teams TeleportService Tool Workspace. GUI BillboardGui Frame Hint ImageButton ImageLabel PlayerGui ScreenGui ScrollingFrame StarterGui SurfaceGui TextBox TextButton TextLabel UIAspectRatioConstraint UIGradient UIGridLayout UIInlineLayout UIListLayout UIPadding UIPageLayout UIScale UISizeConstraint UITableLayout UITextSizeConstraint VideoFrame ViewportFrame. Input ClickDetector ContextActionService Dragger GuiService HapticService InputObject Mouse PlayerMouse UserInputService VehicleSeat VRService. Joints Glue JointsService ManualGlue ManualWeld Motor Motor6D Rotate RotateP RotateV Snap Weld. Lighting Atmosphere Lighting PointLight Sky SpotLight SurfaceLight. Localization LocalizationService LocalizationTable Translator. Meshes BlockMesh FileMesh MeshPart SpecialMesh. Monetization GamePassService MarketplaceService. Pathfinding Path PathfindingService. Plugins ChangeHistoryService CoreGui DataModelSession DockWidgetPluginGui MultipleDocumentInterfaceInstance Plugin PluginAction PluginGui PluginGuiService PluginManager PluginMenu PluginMouse PluginToolbar PluginToolbarButton QWidgetPluginGui Selection StandalonePluginScripts StatsItem StudioService StudioTheme. Post Processing BloomEffect BlurEffect ColorCorrectionEffect SunRaysEffect. Scripting BindableEvent BindableFunction CoreScript DataModel LocalScript ModuleScript PackageLink PlayerScripts RemoteEvent RemoteFunction ReplicatedFirst RunService Script ServerScriptService StarterCharacterScripts StarterPlayer StarterPlayerScripts. Settings DebugSettings GameSettings GlobalSettings LuaSettings NetworkSettings PhysicsSettings RenderSettings Studio TaskScheduler UserGameSettings UserSettings. Social Chat Dialog DialogChoice GroupService StarterGear TextFilterResult. Sounds ChorusSoundEffect CompressorSoundEffect DistortionSoundEffect EchoSoundEffect EqualizerSoundEffect FlangeSoundEffect PitchShiftSoundEffect ReverbSoundEffect Sound SoundGroup SoundService TremoloSoundEffect. Utility CollectionService Configuration Debris Folder InsertService ReplicatedStorage ServerStorage TextService. Values BoolValue BrickColorValue CFrameValue Color3Value DoubleConstrainedValue IntConstrainedValue IntValue NumberValue ObjectValue RayValue StringValue Vector3Value. No results found! API Refernce animationController animationID Bubbly Animation Package. Collapse Sidebar. Adornments ArcHandles BoxHandleAdornment ConeHandleAdornment CylinderHandleAdornment Handles ImageHandleAdornment LineHandleAdornment SelectionBox SelectionSphere SphereHandleAdornment SurfaceSelection. apireference gameplay teleportservice TeleportAsync Yields This is a yielding function. Function of:. There are several scenarios where this may be used, including: Teleport any number of players to a Public Server Follow a Friend to a Different Place Teleport any number of Players to a Reserved Server Limitation when teleporting multiple players When teleporting multiple players, they can only be teleported to a place within the same game universe. This function can not teleport more than 50 players in a single party. The placeId the player s should be teleported to. An array containing the player s to teleport. An instance that contains optional arguments to the TeleportAsync call. An instance of TeleportAsyncResult that provides information on the Teleport. How this site use cookies This Platform uses cookies to offer you a better experience, to personalize content, to provide social media features and to analyse the traffic on our site. Back Continue. All results API Documentation Tutorials Recipes Videos. Parameters Name Type Default Description Name placeId. Type int Summary The placeId the player s should be teleported to. Name players. Type Objects. Summary An array containing the player s to teleport. Name teleportOptions. Type Instance. Default nil. Summary An instance that contains optional arguments to the TeleportAsync call. Return Type Instance. Summary An instance of TeleportAsyncResult that provides information on the Teleport.
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