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The Best Cyber Ninja Build in Cyberpunk | Screen Rant Builds | Cyberpunk Wiki 7 Insane Cyberpunk Builds | Cyberpunk Central
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Cyberpunk 10 Tips For Creating The Ultimate Hacker Build · 10 Master The Hacking Mini-Game Asap · 9 Farm Access Points · 8 Level Up Skill. Cyber ninjas, employed by the Arasaka Corporation, are swift and deadly melee experts who rely on agility and stealth to eliminate their. I want to do another playthrough and I want to focus on 2 things as much as possible: Hacking and Stealth. If I need to do combat, I want to focus on melee. › 7-insane-cyberpunkbuilds. There are many overpowered builds in Cyberpunk , but stealth hacking is easily the most broken of all. Here's how to do it. Cyberpunk attributes · Body – physical power, increases health, reduces bullet spread, and increases stamina and melee damage · Reflexes –. This guide contains tips and tricks for players looking to create builds focused on shooting, melee, hacking, and stealth. Cyberpunk Builds Tier List | The Best Builds with the recommended Best Perks To Use and Weapons, Cyberware, Stat Attributes Points allocation included.
These 7 Amazing Build Ideas are a great place to start planning your journey into Cyberpunk ! This page will also be updated frequently as more Perks, Weapons, Armor and Cyberware gets discovered — so feel free to bookmark it and return often! Go check them out! Cyberpunk uses a fluid class system which means your character is fully customizable from start to finish. The main components of any Cyberpunk build include:. First, Attributes are the Core Stats of all character builds in Cyberpunk You begin the game by choosing specific starting values for all of your Attributes during the character creation process, but you can also put additional points into Attributes during the game as you level up. Each Attribute is linked to several Skill Trees which help you further define your character by improving those skills and choosing perks. For example, the Reflexes Attribute defines how good you can become using Assault Rifles , Handguns and Blades , each of which have their own separate skill trees with further unique perks in each. The Intelligence Attribute defines how good you can become at Breach Protocol and Quickhacking , The Technical Ability Attribute defines how good you can become at Crafting and Engineering , and so on. So Attributes and Skills work together. Cyberware is basically special gear equipped directly within your body that can further amplify your abilities, giving you even greater strength, speed, reflexes and much more. Finally, your chosen Lifepath will have some impact on your Cyberpunk build, though it will likely be just for Roleplaying flavor and for giving you access to some Lifepath specific quest lines and dialog options. Lifepath is also chosen during the character creation process. The 3 options are: Nomad, Streetkid and Corpo. Kicking off our list at number one is the Ninja Assassin, a deadly predator ready to dominate the districts of Night City and beyond. This character focuses on a combination of agility and stealth to make for an extremely versatile and fun to play build! The Perks within the Blades Skill Tree have a strong Ninja-based theme already, making them perfect for improving this build over time. In terms of weaponry, this build will focus almost entirely on mastering the art of the Katana. While there are other Bladed weapon options in the game such as Mantis Blades or Knives, the Katanas available in Cyberpunk fit the theme of this build more than anything else. Not only that, but the many Iconic Katanas available have some very powerful and unique effects! My personal favorite Iconic Katana is the Satori. This blade is available as part a main mission early on in the game. Not only can this weapon do great base damage, but the Crit Damage multiplier is off the charts! This fantastic Katana serves as the centerpiece weapon for the Ninja Assassin build. For more information on the Satori Katana as well as other options make sure to check out the Full Written Guide. The centerpiece cyberware option for this build will be the Sandevistan. Multiple different forms and rarities of the Sandevistan exist in Cyberpunk , available from different manufacturers. The exact model you pick up does not make a huge difference, though higher quality pieces will grant you better stats and more time spent in Time Dilation mode. Speaking of Time Dilation, this effect from the Sandevistan is absolutely brutal when combined with the high Critical Damage this build can put out. Simply enter Time Dilation mode, then sprint and Slice your way through every target on the battlefield. You can see every required Perk as well as starting and final attribute distributions, and recommended weapons and cyberware! Next up we have the Street Brawler build, a balls to the wall fighter, in your face Melee build for the ages. For Attributes, the Street Brawler will want to focus early on the Body Stat which we know will passively increase your maximum health, stamina, and other physical characteristics. The Body Stat also unlocks the appropriately named Street Brawler Skill Tree for this build which focuses on pure, brutal melee damage. Equally important under the Body Attribute will be the Athletics Skill Tree for this build which further enhances our ability to perform physically in combat. Some great Athletics Perks for the Street Brawler build are below:. For weapons the idea is for this build to focus on Melee weapons first with some options for hand to hand combat as well. For armor mods, look out for specific items with increased movement speed as well as bonus Crit Chance or Crit Damage. As a Melee Build that relies on Brute Force you can expect to take some serious damage on this build. For this reason you will want to boost your Maximum Health as high as possible. This can be done using the Synaptic Signal Optimizer Cyberware. Make sure to check out the Full Written Guide for even more powerful cyberware options for this build! Finally for the Life Path of the Street Brawler, choosing Street kid makes the most sense from a thematic point of view. What better story than a kid from the streets becoming king of night city? This build is very handy in any type of fight: from medium or even close distances due to the flexible nature of the Tech Precision Rifle, and of course from long distances using a fully speced out Tech Sniper Rifle. For example, the Punisher Perk removes weapon sway for 10 seconds after killing an enemy. For even more extra weapon power some Attribute points put into Technical Ability is going to make this build really stand out. Our Technical Ability will also be linked to the Engineering Skill Tree which is going to let us further refine our weapon skills with Perks like the following:. And speaking of weapons, this is where the Tech Sniper will have multiple, amazing build options. These weapons are ultra powerful. You can for example, charge up electromagnetic rounds that pierce through concrete walls, destroying enemies on the other side. We can also access a separate class of Smart Weapons that utilize missle-guided technology to automatically seek and target enemies on the battlefield for us. This amazing rifle fires additional rounds with every shot and does bonus poison damage to enemies, making this build truly lethal — both at medium and long range. For information on how to get the Widow Maker Rifle as well as even more powerful options for this build make sure to check out the Full Written Guide. In terms of cyberware, the ocular implant known as the Keroshi Optics scanner will be able to help this build do even more brutal damage to targets. This is because Keroshi Optics, like all cyberware options in Cyberpunk comes with powerful mods that can be slotted. Finally, your chosen Life Path is of course up to you, but for me the Nomad Life Path makes sense as that outdoor lifestyle and time spent out on the badlands probably has given us plenty of time to refine our shot. Your primary Attribute for going with the strong Solo build is going to again be the body stat — similar to the Street Brawler build we saw previously — as this will unlock higher health, stamina and physical capabilities for our build. In addition, the Body Stat leads to the Annihilation Skill Tree , a set of skills and perks designed specifically for heavy weapons and shotguns. In addition, we will also want to focus heavily on the Athletics Skill Tree to further our Physical capabilities. One absolutely essential Perk for this heavy weapons will be Pack Mule which doubles our current carrying capacity and the Mutlitasker Perk which Lets you shoot while sprinting, sliding and jumping at the same time. These more closely resemble real world weapons but with the added benefit of being able to easily ricochet bullets off of nearby surfaces to destroy targets hiding behind cover. Keep in mind that enemy damage also increases substantially on higher level difficulty levels in this game. With that in mind, defensive cyberware will be your best choice on this build. In particular, sub-dermal armor plating can add some extra resistances to your build, and higher level forms like the Fireproof Coating can even make you invulnerable to certain status effects like Burning. It just feels like a good fit for a former Corporate Protection agent gone Rogue, ready to tear down the corporations from the inside out. Number 5 on our list is the Netrunner Build. Netrunners in the world Cyberpunk are the elite hackers of Night City, able to bend the will of surrounding technologies to do their bidding, often with deadly effect. The developers seem to be a fan of this particular playstyle as we know many trailers feature several unique and grim ways you can defeat your enemies without firing a single shot, simply by hacking into their surroundings or even into their own bodies. Intelligence is especially important as it unlocks two hacking focused Skill Trees: Breach Protocol and Quickhacking. Breach Protocol lets you interact with the world around you in many unique ways by hacking into devices that you find such as security cameras, turrets, electronic locks and more — often allowing you to progress through quests and locations in the world without firing a traditional weapon. This can take time, so perks which allow us to Hack into devices more quickly and effectively would be my first choice. That brings us to Quickhacking , which is a separate Skill Tree and set of Perks designed to help you hack enemies from afar. From what we can tell there are cool downs and a memory resource mechanic involved in hacking so Perks in this Skill Tree like Memory master will be quite useful:. Finally, if you want to avoid combat altogether as a Netrunner you will likely want to use Stealth as we did on the Ninja Assassin build. This likely will be expensive, but better operating systems will unlock better hacking abilities for our Netrunner as well as help our Memory management and regenderation. Corpos of course would have access to the best tech with access to corporate gear and software while I think Street Kids will have an innate sense for using Technology and could also be highly skilled Netrunners. With Gun-Fu, we are of course focusing on Pistols with some added melee or martial arts combat for flavor. Now luckily Handguns do have their own specialized Skill Tree in Cyberpunk which connects to the Reflexes Attribute, so you will want to invest heavily in Reflexes when starting out. This will let us focus on aimed shots to specific body parts for extra damage and huge Critical Damage spikes. You can also slow down time to make it even easier to land your shots, though this is related to Cyberware specifically. This build is all about that Crit Damage. For example, in the Handguns tree we have a Redacted Perk where Landing a critical hit and gain armour boost for 20 seconds. Placing points into the Body Attribute also makes sense for this build as we will want to use the Athletics Skill Tree for greater mobility and combat prowess like the Mulitasker perk which lets us shoot while running and jumping. As a backup, using our barehands may be enough, especially with a few added Cyberware pieces for increased damage and durability. We can also add melee weapons using the Street brawler skill tree from Athletics. Krenzikov — an implant for your nervous system. The trigger activates a slow-motion effect as soon as you have successfully dodge while aiming. Sandevistan — an operating system that can turn on time dilation slow motion for a short period of time. Finally, in terms of the Life Path for this build, I will be playing a similar set up myself using the Nomad Lifepath as this probably has the best backstory for a gunslinger style character due to our starting location in the Badlands. Last, but not least, the 7 build on our list is the Engineer, a shot-gun toting, grenade chucking, tech-weapon specialist. Engineering specifically will be a huge part of this build, with lots of Perks dedicated to grenades. We will want to put points into the Body Attribute as well for that Annihilation Skill Tree to power our Shotguns as this seems like an effective way to preemptively trigger explosions and grenades when your enemy least expects it. As far as weapons, using Tech Weapons again seems to be the way to go as the Tech Shotgun can punch through walls very effectively and also will be empowered further by the many Tech Weapon Perks found in the Engineering Skill Tree. And remember, charging your shotgun before firing will make those rounds even more devasting! And of course any Life Path in Cyberpunk is possible but for roleplaying a crafty, tinkerer type build, Nomad seems to be the go to as we know that working on cars is part of that basegame story. You can also watch the video version below:. Each Attribute lets you improve specific Skill Trees that contain Perks. There are 12 unique Skills in Cyberpunk Each Skill Tree has multiple Perks which you can unlock to make your character stronger and grant them more abilities. Skills are linked to the five Attributes in Cyberpunk As part of the character creation process in Cyberpunk you must choose a lifepath for your character. Your Lifepath determines your starting area and starting missions in the game. The three types of Cyberware are Active, Triggered and Passive. Cyberpunk includes melee weapons such as Katanas and guns such as Handguns and Rifles. Every Car and Vehicle in Cyberpunk looks unique and offers a unique driving experience. Vehicles can be bought or stolen. Hack is the owner of HackTheMinotaur. Go check out his YouTube Channel for even more builds and guides on popular series like the Elder Scrolls, Fallout and Cyberpunk and make sure to check out his social media for updates on what content is coming next! This build is a balls to the wall melee fighter that manages huge damage spikes with whatever weapon you can get your hands on, from hammers to bats to nothing This build is very handy in any Build Introduction to the Ninja Assassin Welcome to a brand new Cyberpunk Build called the Ninja Assassin - a Katana-wielding, stealth specialist who can easily move in and out of the shadows undetected, silencing enemies via Blades, Takedown or Poison on a whim You may be wondering if investing heavily into Cyberpunk 's in-depth crafting system is worth your time. Crafting in cyberpunk consists of 20 levels and is tied to the Technical Ability stat, so not only do you need to What are Status Effects In Cyberpunk ? Status Effects are negative effects with short durations that can be applied to enemies or the player character during combat such Poison or Burn. Choosing Attributes during Character creation. Build 1 — The Ninja Assassin Kicking off our list at number one is the Ninja Assassin, a deadly predator ready to dominate the districts of Night City and beyond. Attraction and Repulsion Allows you to push enemies away after grappling them. Dagger Dealer Allows you to throw knives. Hidden Dragon Allows you to perform aerial takedowns. Stunning Blow Fast melee attacks stagger enemies. Cyberware The centerpiece cyberware option for this build will be the Sandevistan. Build 2 — The Street Brawler Next up we have the Street Brawler build, a balls to the wall fighter, in your face Melee build for the ages. Primary Attributes For Attributes, the Street Brawler will want to focus early on the Body Stat which we know will passively increase your maximum health, stamina, and other physical characteristics. Cyberware As a Melee Build that relies on Brute Force you can expect to take some serious damage on this build. Punisher Killing an enemy nullifies weapon sway for 10 seconds. Superconductor Tech weapons ignore armor. Weapons And speaking of weapons, this is where the Tech Sniper will have multiple, amazing build options. Cyberware In terms of cyberware, the ocular implant known as the Keroshi Optics scanner will be able to help this build do even more brutal damage to targets. Life Path Finally, your chosen Life Path is of course up to you, but for me the Nomad Life Path makes sense as that outdoor lifestyle and time spent out on the badlands probably has given us plenty of time to refine our shot. Primary Attributes Your primary Attribute for going with the strong Solo build is going to again be the body stat — similar to the Street Brawler build we saw previously — as this will unlock higher health, stamina and physical capabilities for our build. Burn Baby Burn Doubles the duration of burn. Multitasker Lets you shoot while sprinting, sliding and jumping at the same time. Transporter Lets you shoot and sprint while carrying a body. Turret Tamer Unlocks the Turret Tamer daemon, which sets the status of every turret in the network to friendly for 3 minutes. Recover 4 RAM units every 60 seconds. Primary Attributes Now luckily Handguns do have their own specialized Skill Tree in Cyberpunk which connects to the Reflexes Attribute, so you will want to invest heavily in Reflexes when starting out. Grand Finale The last round in a Pistol or Revolver clip deals double damage. Cyberware Several Cyberware pieces will make us a better gunslinger, including: Krenzikov — an implant for your nervous system. Life Path Finally, in terms of the Life Path for this build, I will be playing a similar set up myself using the Nomad Lifepath as this probably has the best backstory for a gunslinger style character due to our starting location in the Badlands. Build 7 — The Engineer Last, but not least, the 7 build on our list is the Engineer, a shot-gun toting, grenade chucking, tech-weapon specialist. Shrapnel Adds 20 additional damage to all previous effects. Grenadier You can see the blast radius of grenades Reverse Engineering Allows you to remove weapon mods. Weapons As far as weapons, using Tech Weapons again seems to be the way to go as the Tech Shotgun can punch through walls very effectively and also will be empowered further by the many Tech Weapon Perks found in the Engineering Skill Tree. Life Path And of course any Life Path in Cyberpunk is possible but for roleplaying a crafty, tinkerer type build, Nomad seems to be the go to as we know that working on cars is part of that basegame story. Keep Exploring Cyberpunk with these helpful guides! Unlocks the Big Sleep daemon, which disables all cameras in the network for 3 minutes. Unlocks the Turret Tamer daemon, which sets the status of every turret in the network to friendly for 3 minutes. This perk enables you to loot scrap from drones, robots, and mechs. how to get a mod menu on gta 5
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