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How to cure aela lycanthropy? (with pictures, videos) Answermeup
How to cure aela lycanthropy? Skyrim:Aela the Huntress
Mod request: Aela seeks to be cured of lycanthropy. PC SSE - Request. It bothers me that the Companions can't be completely cleansed and that you have to. 胁袀褦 胁袀褦 Skyrim Modding 胁袀褦 Skyrim Mod Requests. You can cure her by forcing her to become a vampire using better vampires then u can cure her of vampirism using that spell. Back to top. 胁袀褦 skyrim 胁袀褦 mods. ESF: Aela is a project to turn Aela the Huntress into a Bioware-style companion with conversations and commentary on the game's quests and. Have you tried using your cure disease potion? I have played thousands of hours on skyrim on xbox , PS4, and Xboxone i love skyrim! I did catch vampirism. Contains Spoilers To Some Companion Quests* So, i have finished the companions quest, and had the oppurtunity to cure myself. Well, at the moment i. I'm not quite sure why Bethesda forbade us from acquiring Lycanthropy again after we get cured when vampires can become vampires over and over again (maybe. Aela the Huntress is a Nord werewolf, thief and member of The Companions. Aela is able to give lycanthropy again, if the Dragonborn decides to cure it. 袙路 Curing Aela of the Werewulf curse. Contact Aela the Huntress on Messenger May 20, 袙路 RELATED: Skyrim: 10 Facts You Didn't Know. Glory of the Dead: Cure Kodlak's spirit and become leader of the Companions. Companion Radiant Quests 袙路 Animal Extermination (A): Fulfill a. Read Skyrim: How To Cure Being A Werewolf and get the latest gaming news, reviews, walkthroughs and game mods at GameFront.

Aela the Huntress , a Nord thief , is one of the elite members of the legendary Companions who reside in Jorrvaskr , the overturned ship and mead hall in the Wind District of Whiterun. Aela is one of the highest-ranking members and as such, is a member of the secret group, the Circle , along with Skjor , Farkas , and Vilkas. She is a passionate hunter but does not always hunt for game, as a group of werewolf hunters have attracted her attention, for reasons you will discover as you progress through the Companions quest line , where she plays a huge part. She will also provide a variety of radiant quests , some of which you will have to complete to advance in rank. She will join you on many adventures and can be hired as your follower once the Companions quest line is completed. At that point, it is possible to ask for her hand, as she will be available for marriage. She is also an expert trainer in the art of Archery , a service she only provides when you have joined the Companions by completing the initiation quest. Although the majority of Skyrim's citizens make fun of the amount of mead being downed in the hall, especially by the newcomers, Aela takes great pride in the team of warriors and spends all of her time in or around Jorrvaskr. Her room is located in the private quarters downstairs, adjacent to Skjor's room, and she sleeps there every night between midnight and 8am. When she wakes up she heads upstairs and spends most of her day there, either wandering around chatting to the other members or relaxing in one of the chairs. At 10am she sits down for a three-hour breakfast and at 3pm she heads out to the training court behind the building where she strolls around or relaxes on the ground next to the target pads. The rest of the time is spent in the mead hall until she heads back to her quarters and goes to bed at midnight. There are numerous exceptions to this routine, all described in this section. Aela wears a set of ancient Nord armor , with matching pairs of gauntlets and boots. She is equipped with a Skyforge steel dagger and a hunting bow supplemented with iron arrows. She carries a torch and a key to Whiterun's main gates. Aela will readily provide lots of background information, including why she joined the Companions: "My mother was a Companion. And her mother. And all the women in my family, back to Hrotti Blackblade. I stayed with my father in the woods until I was old enough for my Trial. We hunted everything there was to hunt. Good training. Ma didn't live long enough to see me join, but I fight to honor her and all my Shield-Sisters through time. But when it comes time to draw blood, there's no one in Skyrim I'd rather have at my back. It means waking up every day knowing that you could die, and having to earn your life by clawing for every breath. I don't know how those cozy lords manage to drag themselves out of bed every day. Why bother if you're not living? I worry that a bunch of snowberries are out there earning glory while we stay out of it. But I will follow the old man's lead. As ever. Once you have survived the unexpected dragon attack on Helgen , and have talked with either Alvor or Gerdur in Riverwood , you are supposed to go warn Jarl Balgruuf the Greater. Balgruuf rules Whiterun , so the map marker will point you there. However, if you happen to pass by Pelagia Farm on your way, you will witness three Companions battling a giant amid the crops. You can participate in the battle or you can watch from a distance, as the giant will always be defeated. After the battle, Aela will seek you out and introduce herself, her greeting differing depending on whether or not you chose to help them out: "Well, that's taken care of. No thanks to you. Answering Aela by saying they didn't look like they needed help will make her respond: "Certainly not. But a true warrior would have relished the opportunity to take on a giant. That's why I'm here with my Shield-Brothers. Another milk drinker crying about his effort. Glory only awaits those who triumph. And as Companions, our glory must always be hard-fought. Never heard of the Companions? An order of warriors. We are brothers and sisters in honor. And we show up to solve problems if the coin is good enough. If you think you're better than we are, go talk to Kodlak Whitemane. See what a warrior of true mettle is like. You'll have to talk to Kodlak Whitemane up in Jorrvaskr. The old man's got a good sense for people. He can look in your eyes and tell your worth. If you go to him, good luck. At this point, the three warriors will leave Pelagius Farm and head towards Whiterun, the other two members being Farkas and newcomer Ria. Whether or not you met Aela and her fellow Companions near the farm, locate the legendary mead hall Jorrvaskr in Whiterun and enter to the unexpected sight of a typical day for the proud, but thirsty, warriors. All of them will be gathered around a drunken brawl between Njada Stonearm and Athis , Aela included, shouting encouraging words at the two youngsters. Once the fight is over, everybody will go their separate ways and Aela will do the same, although she will greet you with: "If you wish to hunt with me, your feet need to be quick, and your eyes quicker. Talk to Kodlak if you think you have what it takes to be a Companion. My wife is in mourning and I need to get back to her soon. I'd be much obliged if you could take this to Aela for me. When you hand her the shield, her reply will differ depending on whether or not you met her back at Pelagia Farm. If you didn't meet her she will say: "Ah, good. I've been waiting for this. Are you new here? Good to see you made it up here. I remember you. So the old man thinks you've got some heart, I guess. Skjor : "You know this one? I heard you gave him quite a thrashing. Aela will then turn around and ask a surprising question: "Do you think you could handle Vilkas in a real fight? The former option will make her respond: "Ah, a man of action. I knew there was something I liked about you. We're rough, but there's no need to kill a Shield-Brother over a dispute. I like your fire, though. You'll make a fierce Companion. Let us hunt together sometime. Farkas : "Did you call me? Show this new blood where the rest of the whelps sleep. Oh, I remember you. Come on, follow me. Oh, hello. I'm Farkas. Come, follow me. When he walks you to the quarters for the new whelps, he will explain: "Skjor and Aela like to tease me, but they are good people. They challenge us to be our best. Perhaps we can hunt together someday. This starts the first wave of radiant quests and you are required to complete at least one to progress further in the Companions quest line. Aela will be able to provide the following two quests, and will comment accordingly:. Once you have completed a radiant quest, Aela will point you towards Skjor. When asked what he wants, Aela will reply: "He didn't say, but you'd better move fast. There's probably something I could find for you to do, but best to check with him. Aela is not involved with the quest although she was intended to be, see this section , but will stand in the Circle when you return from Dustman's Cairn , ready to participate in your formal initiation into the Companions. However, she will return full-force for the quest The Silver Hand. When asked for more jobs at this time, Aela will have no more radiant quests and will instead say: "Still eager to please. This is good. Skjor may be right about you. He has something special planned for you. Better talk to him. At 6pm both Aela and Skjor will head towards the secret entrance to the Underforge, patiently awaiting your arrival. If Aela has yet to arrive, Skjor will inform you that: "Aela will be joining us shortly. Once she's inside, we can follow. In the Underforge, a werewolf will stand next to a huge fountain, and Skjor will start to explain what is going on: "I'm glad you came. It's been a long time since we had a heart like yours among our numbers. That pitiful ceremony behind the hall does not befit warriors like us. You are due more honor than some calls and feasting. She's agreed to be your forebear. He thinks we've been cursed. But we've been blessed. How can something that gives this kind of prowess be a curse? So we take matters into our own hands. To reach the heights of the Companions, you must join with us in the shared blood of the wolf. Once you accept the blood ritual, Skjor will draw his weapon, grab Aela's paw, and cut into it while holding it over the fountain. When it is filled with blood, you will have no choice but to activate it, which will make you lose consciousness and wake up as a werewolf, with Beast Form added. After a bit of time, you will wake up in an entirely different location and Aela will be standing next to you, worried: "Are you awake? I was starting to think you might never come back. Yours was not an easy transformation. But you're still alive, so congratulations. We even have a celebration planned for you. There's a pack of werewolf hunters camped nearby, at Gallows Rock. The Silver Hand. I think you've met them before. We're going to slaughter them. All of them. Lead on. Skjor's already scouting ahead. What just happened? I almost envy you. That first time is always the most You gave us even more trouble than Farkas did at his first turning. You'll need to build up your strength before you can call on it again, though.. Just be careful where you do it. Some cowards in this land can't stand the sight of glory before them. Then, well Stronger, faster. It doesn't last long, though. The blood of your foes can sustain you. If you're willing to feed. You're sounding like the old man. I love Kodlak. I respect and follow him. But he's wrong on this. It's no curse. We're made into the greatest hunters in the land. If he's worried about some mead-swilling afterlife in Sovngarde, he's free to pursue it. I'll take the glories of the hunt right here. They always make such easy prey. As you enter Gallows Rock , Aela will take a look around the first room and comment on the iron gate blocking the path ahead: "Look at this. Cowards must have locked the place down after Skjor charged in. You can taste the fear. Abandoned for years. They're like jackals, making their home anywhere they can find. Aela will comment: "There's a dead one, isn't there. Thought so. Nobody we know, by the smell. Some can't separate the animal from themselves. Go feral. This poor sod could have been anyone. We should keep moving. Don't even want to think about what those cretins did to them before they died. Filthy squalor. As you are about to enter the final room, Aela will start to warn you about what is ahead: "We're getting close now. Be careful. Their leader is a tricky one. After the battle, she realizes what is wrong as Skjor lies dead on the floor: "The bastards He was one of the strongest we had, but numbers can overwhelm. He should not have come without a Shield-Brother. Get out of here. I'm going to make sure we got the last of them, and see if there's any information to be gotten from the bodies. You and I have work to do. The Silver Hand will tremble at our sight. Three new radiant quests are now available back in Jorrvaskr and you will have to complete two of them before you can initiate the next quest, Blood's Honor. When Aela gets back to Jorrvaskr, she will greet you in new ways, ensuring you that the secret is safe: "I've been running interference for you around here. I don't think anyone's caught on to our little campaign. I wish I could be there with you. Soon enough. We've got the cowards on their heels now. When you ask her for more work, she will reveal that Companions Harbinger Kodlak Whitemane wants to have a word with you. Aela is understandably worried: "And there is more work to be done, but I fear that Kodlak's gotten wind of our recent efforts. He's asked to see you. My advice? Always be honest with the old man, but don't tell him anything he doesn't need to know. As it turns out, Aela was correct and Kodlak will imply that you have been busy lately. While he will ask you to stop avenging Skjor's death, he also has something else on his mind, namely to rid him of his lycanthropy by claiming a Glenmoril Witch Head see this article for details. When you return from the Glenmoril Coven , there will be an uproar in Whiterun , as Jorrvaskr has been attacked by the Silver Hand in your absence. You will find Aela outside, along with Torvar , both of them with dead Silver Hand warriors at their feet. Aela will comment: "These two aren't a problem anymore. This starts the next quest, Purity of Revenge. When you head down the stairs, Aela only has one request: "Make 'em bleed. Once you return to Whiterun, Vilkas will tell you to head up to the Skyforge and participate in Kodlak's funeral. Up there, all Companions, as well as many of the townsfolk, will be gathered around the forge where Kodlak's body lies, ready to be burned the traditional way. After a bit of silence, Eorlund Gray-Mane will say: "Who will start? Once the ritual is over, Aela will approach the forge and use a torch to light the fire and stand for a moment, staring into the flames. She will then turn around and speak: "His spirit is departed. Members of the Circle, let us withdraw to the Underforge, to grieve our last together. Once you have delivered the last of the fragments to Eorlund, enter the Underforge. Vilkas : "The old man had one wish before he died. And he didn't get it. It's as simple as that. But he wanted to be clean. He wanted to meet Ysgramor and know the glories of Sovngarde. But all that was taken from him. And that's not what this is about. We should be honoring Kodlak, no matter our own thoughts on the blood. It's what he wanted, and he deserved to have it. You know the legends of the Tomb of Ysgramor. We can't even enter the tomb without Wuuthrad, and it's in pieces, like it has been for a thousand years. Eorlund : "And dragons were just stories. And the elves once ruled Skyrim. Just because something is, doesn't mean it must be. The blade is a weapon. A tool. Tools are meant to be broken. And repaired. Did you repair the blade? And now it will take you to meet him once more. Eorlund will then trust you with Wuuthrad and tell the three members of the Circle to head to Ysgramor's Tomb immediately. Aela will set off at a running pace and yell: "For Kodlak! After exiting Whiterun, she heads east and passes all the farms and the watchtower, then turns east and north towards Dawnstar. After running through the main street of Dawnstar, she will take the eastern path past Nightcaller Temple and cross the snowy tundra all the way to the entrance of Ysgramor's Tomb, where she will enter right away. When you arrive, you will find Aela, Farkas, and Vilkas gathered in the first chamber near the Ysgramor statue. Once you have returned Wuuthrad to Ysgramor, Aela will draw her weapon and follow you through the many tunnels, determined to do what is right and ensure Kodlak will have the afterlife he wanted. She will help you fight the numerous Companion ghosts , even after Farkas admits to a bad case of arachnophobia as soon as you enter a huge den filled with frostbite spiders. Once you activate the Flame of the Harbinger, she will help you fight the wolf spirit , thus helping Kodlak to get free from Hircine and enter Sovngarde. Afterwards, the quest will be complete and a happy Aela will start to greet you differently: "You're someone who can get things done. I like that. Did he say you were to lead the Companions? But your strength and honor are apparent to all. Your strength and honor are apparent to all. Let's go tell the others. Three options are available to you:. Kodlak said I should lead the Companions now. But that may just be because I remember when you were just a whelp who was begging to join. The old man trusted you, so I'll trust you. But this I think I'm just going to This place is worthy of some time. You go on ahead. I'll see you back there. I'm glad we could give it to him. Aela will then stay behind in the tomb, but will now be available as a follower , as well as a potential spouse. She will now add the last set of new greetings: "Do you have guidance for me, Harbinger? Good hunt ahead of us. The new quest is called Totems of Hircine. When she finally returns from Ysgramor's Tomb, all her radiant quests will be available, although it is up to Aela which one you get. If you get the unique option 'Is there any work to be done? I had once heard Skjor and Kodlak talking about the Totems of Hircine. Simple-looking objects that could channel the powers of the werewolf in new directions. Once Kodlak began looking for his cure, I'd wager Skjor didn't bring it up again. But I was going through his things and found a book I had never seen before. All about the Totems. I've been talking to my sources around the holds, and think I may have heard where one of them lives. Want to come along? I guess I was wrong. As you travel together, she will greet you with: "The spirit of Skjor is with us on this errand. I feel him. Let's get it to the Underforge. Let's get to the Underforge and see what this can do. This completes the first part of the quest. The second part of the quest can be initiated through the same dialogue option as described above. When asked for work, Aela will say: "Harbinger, I'd be honored if you joined me in my search. I think I've located another one of the Totems. Come with me, and we'll write ourselves into their history. Return to Whiterun and the Underforge and place the Totem of Brotherhood on the receptacle. Once again, Aela will kneel down before it and start praying. The third and final part of the quest is initiated as usual. Aela will say: "Harbinger, I'd be honored if you joined me in my search. I've finally tracked down the last of the Totems, I think. The information wasn't easy to come by, but everyone has a price. And a pain threshold. This turns it into the Totem of Fear , Aela will pray as always, and the quest will be completed. Outside her quest involvement, a normal day in Jorrvaskr also includes a few random conversations with the other members, assuming they are still alive:. Skjor : "All these younglings scampering around. But that's not what I'm worried about. Skjor : "Are you prepared for tonight's hunt? Let's just not be too obvious. Aela : "You wanted to see me? If you have a concern about my honor, bring it before the Circle. I didn't mean to snap. We're all on edge. Kodlak : "How goes the hunt? We're going to seek it out. Come back alive, and with stories to tell! Njada : "I've heard some rumors So that's that. Aela : "How do you manage to hold your ground like that? It's about leverage. I'm just saying there's more to defense than muscle. If you have cured yourself of lycanthropy, there is no way to regain it in the base game. However, the Dawnguard add-on provides a one-time opportunity to restore your lycanthropy by speaking to Aela. After being cured of lycanthropy, simply find Aela and speak with her. You will have the option to tell her you wish to regain the gift of beast blood. She will respond, "Do you, now? Hircine doesn't usually bestow his favor on the fickle. But you've proven your worth. I'm willing to try. Are you ready now? Reconsider your plight. When you choose to tell her you are ready, she simply says "Hold still, then. The conversation is now over, and if you choose to cure your lycanthropy again, there will not be another chance for Aela to restore it. According to the game files, Aela was supposed to be an alternative shield-sister on your venture through Dustman's Cairn during the quest Proving Honor. Why she was skipped is unknown, but Farkas will always tag along for the journey. Aela was supposed to have different, and slightly more informative, dialogue than Farkas:. Player : "Who was this scholar? From my view, I don't think we'll find anything here. You'd better hope there's still a chance for you to prove yourself, though, or this Trial might last longer than you'd like. Player : "What was that? You must have heard of werewolves before. It's a blessing given to the most honored of the Companions. Now let's move. I think that was the last of the Silver Hand, but still plenty of draugr for the both of us. Player : "You're going to make me a werewolf? Right now we're just seeing if you're worth keeping around. Player : "The Companions are werewolves? We shouldn't be talking about this anyway. Player : "You're going to be my Shield-Sister? Try and keep up. Player : "I'll meet you at Dustman's Cairn. Player : "Who are the Silver Hand? They've made it their mission to hunt us down, but we are hunters ourselves. Player : "What is Wuuthrad? Without that axe, this whole land would be overrun still. Player : "Why did Skjor call this my Trial? Do well here, and you'll be a full member of the Companions. Fail, and it won't matter anyway. Miscellaneous : "I hope you've readied yourself. The key to that door has to be around here somewhere. And recently. I don't want to haul you back to Jorrvaskr on my back. The old Nords used to do sacrifices here. Look around for a way to open those bars. Sometimes he is wrong, but look around anyway. No worries. Just sit tight. I'll find the release. I'm sorry you had to see that. Jump to: navigation , search. Yes, until Glory of the Dead is completed. It seems that a predator has invaded their home, and someone needs to clear the beast out. NO : "You're not afraid, are you? Of animals? Come back when you find your spine. Beasts are not nearly as predictable as men. Give the thing a quick death. A simple job, but it keeps the coin rolling in. Here's your share. They certainly came through with the coin. Here's your gold. It seems that predators have taken up residence and have been attacking farmers and travelers. Someone's got to head out there and take care of the beasts. NO : "Unfortunate, but someone else will take care of it. I knew that we could count on you. It's simply a beast, but be cautious. The beasts of Skyrim are made of sterner stuff than most. The mindless cretins didn't stand a chance. The intensity of the hunt is special, isn't it? Have your share of the pay. One group has hidden out in [hold name]. Get it back, for the honor of us all. I've caught wind that one of the brighter Silver Hand has been sniffing around [hold name]. Hopefully this will let us know more about their movement. I think we've got them on the run! A group of them has holed up in [hold name]. Looks like you've really driven them into hiding. Keep this up. We'll wipe them out, yet. Aela: "Before the ancient flame Aela and Skjor. Aela and Kodlak. Aela and Njada.