[KRT] minecraft how to teleport to the nearest village
( Updated : October 23, 2021 )
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Extreme lands. Guide: How to get to the Far Lands Minecraft PE How do I get the end of the world? Subscribe to RSS
Commands · /tp (||) or /tp (||) to teleport near the Edge Far Lands. Make sure flying is on or player damage is. m members in the Minecraft community. Minecraft community on reddit. › › Minecraft: Java Edition › Discussion. This will make you avoid spawn in the underground and getting suffocated. 5th step: Close your minecraft and load the version Beta In older versions of Minecraft there was an edge of the map called the Far Lands. However, since Beta , the Far Lands act a bit differently: In [Beta]. Press t and run this command /tp [PlayerName] 64 replace [PlayerName] with your player name. Save? and quit Minecraft; Play in. 0+ [Minecraft PE Guides]). Remember to include cheats. We need command: / tp or / teleport - teleport by coordinates. In older versions of Minecraft there was an edge of the map called the Far Lands. However, since Beta , the Far Lands act a bit differently.
For this we will use console teams there is a guide on our site - Console commands in the game - 0. Remember to include cheats. When teleporting, you can turn it off a lot, because the Faraway Lands is a generation error. Here's an example corner distant lands :. And finally, some interesting screenshots:. Distant lands from the English. When players "force" the Far Lands to generate by their actions, terrible lags begin, and the map becomes very distorted. Getting to the Far Lands without using third-party software is very difficult and time-consuming - a hike will take at least hours of real time on foot, that is, more than one month of continuous play. Instead, you can edit the file as needed. It is impossible to appear when generating a new game world near the Far Lands, since they are located very far from its center, wherever it is located. However, even long before reaching this distance, less obvious failures will occur in the game world - "incorrect" map generation, strange physics, delays in updating parts of the map. The border of the Extreme Far Lands this is where the Far Lands touch the normal game world looks like a block high wall, dotted with many holes directed perpendicular to it. These holes are very deep, possibly infinitely deep, and they seem to have very minor differences between them, no matter how far the player moves further along the map. These holes can be partially or completely blocked, but soon these blockages disappear and a passage opens to nowhere. Thanks to these long holes and uniformity of structure, this part of the Far Lands is called "Repeatable" The loop. This "wall of Swiss cheese" looks the same as on the lower layers of the map - it seems as if there was some kind of major glitch in the level generator, which distorts the result so much. At the corner where two vertical walls meet, angular Distant Lands begin to generate. Unlike the infinitely long holes in the walls in the Far Lands, the landscape here is more "normal". It seems as if this area has been squeezed into the top edge of the map, creating huge plateaus of various types of rocks and a horizontal layered structure; for this appearance, this part of the Far Lands was named "Layered" The stack. Each layer looks like a giant floating continent hovering above another layer in shadow. The number of layers is not always the same and can vary from three to five. Layers can be grouped into three groups:. Sometimes you can see huge gravel pillars that reach the ceiling of the upper layer. In addition, on some distorted beaches it will be possible to find pillars of sand extending to the very bottom of the map, even though there should be no sand there. Corner Distant Lands tend to have near-perfect diagonal lines that are carved inside floors and ceilings in layers. This is similar to how the Extreme Far Lands have a consistent pattern along lines perpendicular to their edges, but much less pronounced. The Extreme Far lands in the Nether world look the same as in the usual one. They consist of a hellish stone interspersed with soul sand. The glowstone can be found in coral-like structures hanging from the ceiling, just like in the normal Nether. The bedrock ceiling and floor of the map are also present, as are the lava oceans below They have a set of layers, and the layers below 31 blocks from sea level are filled with lava instead of water. In the Nether world, terrible lags do not occur while staying in the Far Lands and teleporting there. NPC villages are not generated, mobs do not spawn, only caves and canyons are present from natural structures if their generation is enabled in the world preset. There are many strange effects that can be seen if you move millions of blocks away from the spawn point. The first effect that can be seen is "jerking" when the player moves. Instead of smooth horizontal movement, the player will feel that the world is "jumping" or "twitching" towards him. You can also observe the shift of particles for example, a flame of a torch away from the place where they should be located. In these places, the frame rate begins to drop sharply, and the load on the central processor increases. This will happen until Minecraft finally freezes. This drop in frame rate does not occur in SMP. As you progress further into the Faraway Lands, these effects will worsen to the point that you will no longer be able to continue playing. The lighting system malfunctions and you can see blocks that are not really there. If the player steps on these blocks, he will fall down into the Void. The game will freeze so much that it will not be possible to close it normally. In addition, sometimes it happens that the sand or gravel does not start to fall at the same time or does not fall at all, sometimes only one of the four blocks starts to fall. Sometimes sand or gravel can be cloned this property can be used to make a sand or gravel generator. This can all be due to an inaccuracy in floating point numbers, as the falling blocks use a floating point number to indicate the position of the location in the game world. It was confirmed that in Alpha 1. Starting with version Alpha 1. Since Beta 1. You cannot put or break any block, and if a player, mob or object crosses the border, it will fly into the Void. Light does not pass from normal territory to the Far Lands. Incorrect lighting constant brightness only from "natural" lighting. Of the blocks, only stone, earth, bedrock, water and lava are present. Structures other than caves and canyons are not generated. After passing these chunks further after 34 blocks , you will be stuck in the air. You will be shaking, you will only have the inventory and menu keys chat will not be available to you. After restarting the map, you will shake even more, or, conversely, your shaking will stop. Also, the object in your hands will return to its original position very slowly. Thanks to this, the item can be moved to the middle or even to the left. Also, up to 30,, blocks you can see side effects - errors with torches red and regular , boilers, sand, etc. The processor is no longer overloaded, the world is generated stably, but the effect of "false" chunks is present. This is a special generation that appears at a very distant distance from the center of the world. From this day on you will know how to get to the ends of the earth in Minecraft PE! Do not plan to get here on foot, as the Faraway Lands are in the distance blocks from the center. This is such an unstable place in Minecraft PE that not every phone can handle the stress that occurs here when generating the world. In a certain PC version of the Minecraft edition, a restriction on the size of the world has been added, and in this regard, it is no longer possible to find Distant Lands on the computer. Enjoy an exclusive for phones and consoles! Distant Earths - the space of the world Minecraft Pocket Edition , which is generated at a great distance from the center of the earth. Distant Lands is not a planned generation, and it was not thought out by the developers. Perhaps this is a world generation error. It's almost impossible to get here without using console commands. Why don't the developers clean the Distant Lands and fix the bug that creates lags? There is a version that the creator of the game, Notch, decided not to exclude the Far Lands from Minecraft Pocket Edition, as he likes the "legend" about the existence of the mythical Far Lands, which cannot be reached in survival mode. In these places you will have gross errors with the generation of the world: lags, incorrect map generation, strange physics, transparent blocks, delays in updating chunks. Part of the Faraway Lands is covered with darkness and gloom, which means that mobs will spawn here very often. Be careful! To get to the Far Lands on foot, you need continuously go in one direction hours , and this is more 1 month continuous play in Minecraft Pocket Edition! Too difficult, isn't it? Thanks to innovations in Minecraft Pocket Edition You can without problem use console commands and get to the point you need in the game world. Where do you want to go? Below we will analyze what the Extreme is and what the Angular Far Lands are. Now look at the console commands you should use:. They are very different from each other, and now we will analyze these differences. In both zones, the lower part of the Far Lands will be completely flooded with water. What about biomes? Yes, they do not disappear, but their properties will be completely changed. The entire territory will merge into a single whole, the only difference will be in the composition of the blocks. Trees will completely change their appearance, and they can only be found in some places. Check it out for yourself. There are a lot of such features, but we will not dwell on them. I was interested in one feature. After teleportation, I could not move closer or further to the Far Lands, as if some invisible wall stopped me. Thus, we can safely say that invisible structures are generated parallel to the wall of the Extreme Wild Lands, which interfere with the calm movement of the player. And this happens even before entering the Wild Lands. As you progress further into the Faraway Lands, these effects will deteriorate to the point where you will no longer be able to continue playing. The weather does not visually affect distant Earths, but changes can occur with the surface. Lightning strikes that hit the top layer of the map do not create fire at the point of impact, and the lightning itself is not visually visible. Particles that simulate water droplets splashing to the sides when hitting the surface are black instead of blue when it rains. Snow does not recover on the surface during snowfall because there is no room for it on the top layer. All these effects can be found not only in the Far Lands, but also in territories located very high. Very little is known about the Faraway Lands in early versions of Minecraft due to a number of reasons: they did not have an official name and very few knew about their existence. Of these people, even fewer tried to spread information about the Far Lands, but they remained unknown. When Notch first mentioned the Faraway Lands on his blog and gave them an official name, interest in them increased significantly. Although Far Lands existed at Infdev, they did not have the same side effects as they do now. If the player stood at the very edge of the world, then he was stuck with no way to get out. Wild Lands - an area that is removed from the center of the game world Minecraft PE over a very long distance, namely - 12 blocks! This generation appears only in the pocket edition, so the information is exclusive! It is important to know that when you want to get closer to the Far Lands, terrible freezes will begin on the server, and the map in this area will be heavily distorted. It's impossible to get to these territories without using cheats, so Notch likes the presence of these lands in the game, because such legends about incredible lands intrigue players! I hope you understand that 12 million blocks is a very, very long distance that cannot be overcome without using cheats and console commands of the game. For your information, the journey to the Far Lands on foot will take hours of real time more than 1 month without sleep and breaks. That is why you have to use cheats to get here. Read about the console commands to use below. In the Far Lands, you will see a complete distortion of reality, because all existing game algorithms do not work correctly here: blocks are generated strangely, physics does not work well, your game system will malfunction or even completely shut down. Use the following commands to get there:. Faraway lands of the world Minecraft Pocket Edition there are two different types, so let's figure out how to distinguish between them. The distant lands located at the corners are called the Corner, the rest are called the Extreme. Let's see it clearly in the screenshot:. The Corner and Far Far Lands are distinguished by their outer world. The Extreme Far Lands are blocks high and look like walls covered in many holes. These holes in the walls are of infinite depth. The texture of these holes can be called repeatable. Take a look at the Extreme Far Lands in the screenshot:. Corner Distant Lands are more natural looking and are subdivided into several layers. The appearance here is closer to the ordinary world to which you are accustomed. Sometimes you can see huge pillars of gravel here, or perfect diagonal lines. Take a look at the Corner Far Lands in the screenshot:. Now you know enough information about the Faraway Lands to explore and see with your own eyes! Share this information with your friends and surprise them with your knowledge of the game MCPE. V pocket edition Minecraft PE exist Distant lands And now I will tell you how to get to them and what they are. Start over. How do you find them? To find Distant lands , you need to move away from the spawn on 12 blocks yes, I was not mistaken. As you might have guessed, by regular jogging or by flying in creative mode, it is almost impossible to do this. According to other people's calculations for the search Far lands necessary hours real time. More about : x, z - coordinates for moving to the sides. Now more about what the Distant Lands are. Distant lands - territories very far from spawn Here physics stops working, lighting does not work properly, and blocks start to let the player pass through themselves. It is impossible to get up on the block here. To play, respectively, in this territory will not work. And at all the game begins to be terribly buggy. So what's up with the corner Far Lands? The screenshot below shows how the territory is located in the world Minecraft PE. Corner Far Lands are generated slightly differently than extreme. Here's an example corner distant lands : And finally, some interesting screenshots: Distant lands from the English. How to get to the distant lands Getting to the Far Lands without using third-party software is very difficult and time-consuming - a hike will take at least hours of real time on foot, that is, more than one month of continuous play. Extreme Far Lands repeatable The border of the Extreme Far Lands this is where the Far Lands touch the normal game world looks like a block high wall, dotted with many holes directed perpendicular to it. Corner Distant Lands layered At the corner where two vertical walls meet, angular Distant Lands begin to generate. Layers can be grouped into three groups: Upper layer. This layer is located at the very top of the map. Sometimes there are unshaded areas below the absolute top of the map. Technically, this layer is made up of blocks of earth. Trees and mobs are found in the lower parts of this layer, since it takes over almost all the lighting that falls on the map. Due to the lack of free space, trees, mobs, flowers, etc. Layers of the earth. This layer is flatter in shape than the normally generated terrain. Grass can be found here despite the very low light levels. At sea level, you can find huge sandy beaches floating in the air, highly distorted in shape. Hostile mobs are very common on these layers due to the low light level. It is very rare that there are holes in the upper layers that allow sunlight to enter the area. Caves that are located at the level of these layers can be made of earth instead of stone. The ceilings of these caves can be made not only of earth and stones, but also of gravel. Flooded layers. Like the layers of earth, this area is predominantly flat, but it is mostly composed of stone. At an altitude of 30 blocks below sea level, blocks of sand and sandstone can be found. With the exception of coal, all other ores can only be found in this layer coal can be found in the upper layers as well. In the nether world The Extreme Far lands in the Nether world look the same as in the usual one. Far lands effect There are many strange effects that can be seen if you move millions of blocks away from the spawn point. In current versions of Minecraft Since Beta 1. It is unknown where you will teleport to. During teleportation, you may experience strong sagging and, perhaps, your game will even close. It's connected with huge load on the phone. If you go deeper into the Far Lands even further, after reaching the mark of 32,, on the X or Y axis, additional parameters change MCPE : villages will stop generating, mobs will stop spawning and everything will be covered with darkness. The border of these lands is a flat wall blocks high, which is covered with a large number of holes extending into the generation. Here the territory looks more realistic and attractive, although with physics you can find all the same problems. The territory here is completely different, and it can be called Layered thanks to repeatable layers. The number of layers may differ, but today we will highlight 3 main and common ones: Upper layer : No plants or mobs can be found at the top of this layer, as there is no free space. Blocks of earth and mud can usually be found here. Also in the lower parts of the layer you can find mobs and various trees. Layers of the earth : This layer is very flat and you can find grass in its area despite poor lighting. Sometimes you will see huge sandy beaches on which MCPE mobs spawn. Another generation here is caves, which, instead of stone, can be generated from earth and gravel. Flooded layers : predominantly plains generated from stone. All ores, with the exception of coal, can be found within this layer. At a height of 30 blocks you can find accumulations of sand and sandstone. Faraway lands in the Nether. In early versions of Minecraft Very little is known about the Faraway Lands in early versions of Minecraft due to a number of reasons: they did not have an official name and very few knew about their existence. The numbers Notch probably used an int type range -2,,, to 2,,, , which is why errors like this occur Notch mentioned that this can be easily fixed by using the long type instead of the int type range from -9,,,,,, to 9,,,,,, , but in this case, the Far Lands will just get even further and the maximum weight of the world will increase many times, since the int type uses 4 bytes for storage and long is 8 bytes. Other The spawn rate of hostile mobs on the territories of the Far Lands is much higher than the rate of their spawn on regular chunks due to the almost absolute darkness. In the Angular Far Lands, mob spawns reach their maximum value because the layered terrain structure acts as a "mob spawner". On the other hand, using torches to illuminate the Corner Farlands will result in very fast spawning of neutral and friendly mobs in large numbers. This is due to the fact that the solar distribution calculation system does not work correctly when all chunks are filled with solid rock to a height of blocks. Even if you walk to the Far Lands through the Nether, it will take hours of non-stop play. This statistic is based on a 14x14 sample of chunks Since Beta 1. Gallery A bird's eye view of the uppermost layer of the Angular Far Lands, or the "vice". Perhaps you have ever wondered if it is possible to reach the end of the world in? We hasten to intrigue you, because in the game you can find the so-called "end of the world", but it has a completely different name. Today we have written for you, in which we will describe in detail the answer to the question " How to get to the distant lands of Minecraft Pocket Edition? Perhaps you do not understand what distant lands are? What are the Distant Lands? Let's see it clearly in the screenshot: The Corner and Far Far Lands are distinguished by their outer world. Take a look at the Extreme Far Lands in the screenshot: Corner Distant Lands are more natural looking and are subdivided into several layers. Take a look at the Corner Far Lands in the screenshot: Now you know enough information about the Faraway Lands to explore and see with your own eyes! Share this:.