[1OI] dishonored 2 a crack in the slab safe stilton
( Updated : October 23, 2021 )
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Dishonored 2 Safe Combinations, Codes To Unlock and Safe Locations Guide | SegmentNext
www.thegamer.com Dishonored 2 Safe Combinations, Codes To Unlock and Safe Locations Guide Dishonored 2: safe combinations guide 'Dishonored 2' Safe Combination Locations Guide: Unlock Every Collectible With These Codes Dishonored 2 collectibles level 7: A Crack in the Slab
On the back is the safe combination. Find the safe nearby and crack it open. The code should be. 胁袀褦 dishonoredsafe-combination-locations-guide-unlock-. Crack in the Slab The Furnace Room - On the first floor of Stilton's Manor, to the left of the Great Hall and on the other side of the Dining. k members in the dishonored community. Subreddit for the Arkane Studios video games Dishonored, Dishonored 2, and Dishonored: Death of. 胁袀褦 dishonoredguide 胁袀褦 /11/11 胁袀褦 a-crack-in-the-sl. Now that they're out of the way, travel back to the present to find the combination to the safe (this is random, so our numbers probably won't. The study door's code is This combination is found in Aramis Stilton's notebook in the gazebo. It varies from campaign to campaign. Mission Items. In Dishonored 2, safe combinations are mostly random Random (second digit is 7), A Crack in the Slab, The combination to the study door in Stilton. Again, not a safe, but a combination lock. Look for Document: Gate Code on the bottom floor of Winslow's Safes nearby. Loot for: safe access to. Dishonored 2 - Corvo on a ledge - A locked safe - Emily with a mask chaos of the A Crack In The Slab mission, there's another safe to. A Long Day in Dunwell 袙路 Edge of the World 袙路 The Good Doctor 袙路 The Clockwork Mansion 袙路 The Royal Conservatory 袙路 A Crack in the Slab 袙路 The Grand Palace.
Dishonored 2 is all about players taking on the role of Corvo or Emily and urgently attempting to save the world from the sinister Delilah before it's too late. But that doesn't mean players can't take a detour to loot a few safes along the way, right? Several safes are dotted around the beautiful maps of the Dishonored series, just waiting to be unlocked. It is beneficial for players to find these safes, as they will often include valuable collectibles, such as runes or bone charms. Unfortunately, these codes are usually randomized. Players will need to track down these codes' locations first unless they want to try brute-forcing their way into each safe and turn Dishonored 2 into a safe-cracking simulator instead. Luckily, the codes are never too far away. They just require a keen eye to spot them. But, if players miss it, it can still be unlocked during the Death To The Empress mission as well. To find it, players must head to Doctor Galvani's apartment. This is the building furthest to the left after leaving Dunwall tower. Just through the doors, players will find Galvani's laboratory with the safe just waiting to be cracked. The code is fortunately not very far away at all. Swiping this piece of art will reveal the safe's three-digit code on the wood behind it. Inside the safe, players will find two silver ingots and a pistol. The next safe can be found during the Edge Of The World mission. Players must make their way to the third floor of the Overseer outpost. The outpost can be heavily guarded, so it's important to be sneaky if trying to accomplish a non-lethal playthrough. There's a rune in this safe, so it is worth cracking. The safe is easy to spot on this floor, but the code is a little tricky. First, players must go into the nearby room that has a music box. This note will list three strictures that players will need to remember. This is the code to the safe. Back in the safe room, a book will number the strictures from one to seven. Link the strictures to the numbers, and the code will become clear. Players can find a second safe on the Edge Of The World mission. This time, players need to head to the Winslow Safe store, which is right near the Addermire station. The safe is below the stairs, with a big sign just asking for it to be cracked. Seriously, it's a competition. Luckily, the easiest solution is to head right to the cash register near the front entrance. Open up the register, and the code has been written down on a piece of parchment inside. Not much of a competition now, but the reward is great. Players can find a helpful or possibly corrupted bone charm in this safe. While on the Good Doctor mission, a cunning Corvo or Emily can turn right when entering the main lobby entrance and climb up to the floor above. Heading around the corner, players will find a mostly destroyed room with a safe inside. This safe is quite simple to crack, as the code is just on the nearby table, beneath the rubble. With the code at hand, players can unlock the safe and grab the Combat Sleep Dart Formula blueprint. Oh, and a silver ingot and a copper wire too. During the Good Doctor Mission, players can find another safe near Vasco's office. The office is right at the end of the disease treatment wing. This safe is vital for accomplishing the non-lethal route on this mission, as it contains the key to access the antidote syringe in the nearby laboratory. To unlock the safe, players will need to speak to Vasco himself. He is located in the same place as Dr. Head to the room behind the operating area to find him on the brink of death. He will willingly tell the player the code to his safe. The code is also on a note in his pocket for those not paying attention to the poor man's last words. Correy Brockburn's safe can be found during the Clockwork Mansion mission. Near the Aventa station, there is an alleyway leading to an apartment building. Climb up the stairs to the next floor, and the safe will be in a nearby office. This safe will contain a note about the gathering of the Regenters, alongside some ingots and a lucky Sphalerite. The combination is on the blackboard found just outside the office. A bottle hides the code ever so slightly. Unfortunately, only the first two numbers are readable. Players will have to spin the final dial a few times to unlock it eventually. Opposite the Royal Conservatory, during the mission of the same name, there will be a building infested with bloodflies. Players can get to the infested lecture hall by jumping across the small gap from the roof of the pub next door and then climbing through the window. Inside the safe, players will find some silver ingots, silver dust, and some more ammunition. Corvo or Emily must purchase the code for this safe at the black market store for gold. Players unwilling to pay could always attempt to break into the store and steal the code if they prefer. The shop is located in an alleyway not far from the docks the player starts at. Howlers guard the entrance to the shop, so be careful. If an eager Emily or Corvo can get to grips with the time-jumping chaos of the A Crack In The Slab mission, there's another safe to find in the manor. Players will need to head to the furnace room, which is to the left of the great hall. Jumping into the past, players will need to pick up the deceased wolfhound and place them into the furnace to be cremated. This will change the present so that the room is now free of a bloodfly nest. In the nest's place will stand a looted safe. The code to unlock it is still on the dials of the unhinged door. Head back into the past to find the safe still intact. Enter the code and grab another wonderful bone charm. During the Grand Palace mission, players will need to take another trip to a Winslow Safe Company store. Players can find this one on the main boulevard. Grab the shopkeeper's apartment key from the cash register. Next, head to their apartment, which is near the wall of light on Ravina Boulevard. Inside the apartment, the code to the safe is hidden in plain sight. Players need to look at the photograph of Carlos standing before the safe. The code has been entered in the picture. With this surprisingly simple code, players will be able to grab some ammunition, a silver ingot, and a gold ingot. In the First Captain's safe, players will be able to find another one of those elusive runes. The safe can be found during the Grand Palace mission. Players need to head to the barracks, which are located within the palace opposite the dining hall. The first captain's office will be through here, the safe waiting. A note near the safe will explain that the code has been written on yet another letter upstairs. Players will need to head up to the Duke's office. To the left of the Duke's elegant table will be a far less impressive desk. The note with the safe code will be waiting for the player. With this final code, the player can officially call themselves a professional safe-cracker or a professional note-finder at least. Luke is a list writer for TheGamer, based in the UK. He's a postgraduate from Bournemouth University, having studied Scriptwriting. This probably explains why he loves story-driven games so much. Share Share Tweet Email. Related Topics Lists Dishonored 2. Luke Ackroyd 54 Articles Published.