[JD1] how to take offsale models on roblox
( Updated : October 23, 2021 )
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Can you take Mods off weapons in Fallout New Vegas? – [HOST]
Can you remove weapon mods? Can you take Mods off weapons in Fallout New Vegas? How do you take off weapon mods?
According to The New Vegas Wiki: Once a weapon mod is attached to a weapon it can not be removed and remains a permanent feature of that weapon. I just downloaded the mod but, I don't really want to attach any mods to one of a kind weapons without being able to remove them later. › Xbox › Role-Playing › Western-Style. Once the mod is on the weapon, you're going to have to sell the weapon itself if you don't like what happened. User Info. For Fallout: New Vegas on the PlayStation 3, a GameFAQs Q&A question titled "Can you remove weapon mods?". This mod lets you remove and reapply your weapon mod kits in Fallout New Vegas. you can take off the weapon mod kits and reapply them later on. What you can do anyway is just find another unmodded version of the gun and just use that, then sell the modded one. Modding a gun adds the value of the modded. One of the features added to New Vegas is the ability to custom modify certain base weapons. While in Fallout 3 this was limited to the creation of custom. Is it possible to remove weapon mods from found weapons and mod them into nothing major compared to, say, a NV scope or autotracker.
Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page. Fallout 4 Store Page. Global Achievements. Nogrul View Profile View Posts. Is it possible to remove weapon mods from found weapons and mod them into others? Showing 1 - 15 of 21 comments. Cookie View Profile View Posts. Good question I don't think so. Not that I've found anyway, seems weird not being able, tho. Legion View Profile View Posts. I think you can only replace them. Heres what you do: Have 1 gun with the mod you want, say, Long vision scope! Have a second gun you want to put it on. On the first weapon, you have to build a NEW scope, to replace the long vision scope, then, you now have a long scope in your inventory! Access the second gun, hover over the long vision scope, Instead of "Build" you will get the option to "Equip" or place, I forget what it's called. All weapons must be complete, so you have to give it a replacement to remove it. Keep in mind you can only swap weapon pieces of the same type, A 10mm sight won't work on a rifle. Mazdek View Profile View Posts. Originally posted by TheBlueFox :. I think I must be doing something wrong.. I can also see when I scrap an item it tells me what materials I get back, and its not all the stuff that goes into making it - eg. Am I missing something? I would be so annoyed if there was no way to consolidate mods into one or two guns unless I built everything from scratch : [EDIT] Scratch that - so it appears in my inventory now and the button over the correct kind of weapon even though it keeps saying what it costs to build on the left - now gives the option of 'E to attach a mod'. Last edited by nocforweb ; 10 Nov, pm. Marlfox View Profile View Posts. Kinda weird having weapon mods in seperate part of inventory and still taking up weight. Joel View Profile View Posts. This is like Bethesda giving the Nexus modding community something to do. Zourin View Profile View Posts. In order to detach a mod, you need to replace that mod. This can mean constructing new 'Iron Sights" or a few other basic parts, but once you replace a mod with a cheaper version, you now have the better mod to apply to your main weapon. Hera View Profile View Posts. To remove, say, a scope out of a weapon - you have to spend materials to replace the scope with something basic? Mormacil View Profile View Posts. Per page: 15 30 Date Posted: 9 Nov, pm. Posts: Discussions Rules and Guidelines. Note: This is ONLY to be used to report spam, advertising, and problematic harassment, fighting, or rude posts. All rights reserved. All trademarks are property of their respective owners in the US and other countries. Some geospatial data on this website is provided by geonames. View mobile website.