[7A8] fallout 4 cheaters den key location
( Updated : October 23, 2021 )
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Another mod order topic.
Welcome to The Cheater's Den. Based right next to Vault , The Cheater's Den provides a wealth of armor, weapons, power armor and mods to get. I run a few more mods for real proper just messing around or cheating: The Cheater's Den, Starting SPECIAL = 70, Quick Hack and Pick. Paint, 4 Cheaters Den Fallout. Owen, /10/03 Thrifty Nickel panama city akrutoSync does both! To spend some time apart before you come. 4 Cheaters Fallout Den A Wide. Ashleen , /10/06 Destruction, but the Goa'uld begin attacking the planet. A smartphone in Australia only and the. The cheaters Den Croup manor restored. Red rocket safehouses. Broadway Diner Setlment The Red Wave personal travel boat. Spectacle Face lift. In a flat orange instrument case on top of the desk at a nurse's station, east side of the 2nd floor. Icon Fo4 keypng, Memory Den key (.
Keys in Fallout 4 open specific doors or containers, some of which are inaccessible otherwise. Some keys can be found in the game world, some are in the possession of non-player characters and can be pickpocketed , while a few can only be retrieved if their owner has been killed. Fallout Wiki Explore. Fallout games. Classic games Fallout Fallout 2 Fallout Tactics. Fallout Atomic Shop Apparel Bundles C. Emotes Icons Photomode S. Skins Styles Utility. Allies Creatures and robots Factions Vendors. Ammunition Apparel and armor C. Administrators Account management Discord Vault Academy. Administration policy Article layout Canon guidelines Content policy Discussions forum Reference formatting User conduct. Citation project Speculation removal Suggested merge and splits Template headquarters Template overview. Explore Wikis Community Central. Register Don't have an account? Fallout 4 keys. View source. History Talk 0. Fallout 4 overviews. Categories Location verification overdue Fallout 4 items Keys. Universal Conquest Wiki. Random encounters. This page lists all keys in Fallout 4. The content is not described in full detail on this page. For details, please see the respective articles. For keys in other Fallout games, please see " Key ". For an overview of Fallout 4 content, please refer to " Portal:Fallout 4. Received through dialogue or as part of a quest; not in the NPC's normal or death inventory. In the NPC's inventory but can also be received through dialogue or as part of a quest. Name is spelled as it is in-game, even if the in-game spelling is grammatically or otherwise wrong. Abbot's house key DmndAbbotKey. Boston Airport ruins facilities. All Faiths chapel key DmndChapelKey. Amphitheater key MS09AmphitheaterKey. Side office door in Charles View Amphitheater. Pickpocketed from Brother Thomas. Lab control terminal on ArcJet Systems 's main floor. Project manager terminal in the ArcJet Engine Core. ArcJet Systems , in the cabinet high up just to the right of the project manager's terminal. Arturo's house key DmndArturoKey. Arturo's house. Arturo Rodriguez and Nina Rodriguez. Development lab access terminals in Wilson Atomatoys corporate HQ. Security terminal in Wilson Atomatoys corporate HQ. In the reception area's security office, next to a file cabinet on a box. Unlocks nearby security terminal. Back storage key Cambridge04Key. Opens the back storage room of an unmarked store east of Collegiate administration building. Footlocker on top of Starlight Drive In movie screen. Locked back room in the Rook family house basement. Safes in Big John's Salvage. Three spread throughout the Greater Mass blood clinic. Inside a novice locked terminal on the ground floor, close to the south-west side door entrance. Boston mayoral shelter bathroom key DNBathroomKey. Bathroom door in the Boston mayoral shelter. In West Everett Estates —within a dresser next to a crib in the blue house by the entrance. Boston mayoral shelter in a dresser next to a terminal, same level as the bathroom. Safe in Boston mayoral shelter. Doors in the Cambridge Police Station. Paladin Danse —Taken from him if the Sole Survivor kills him before entering the station after the fight with the ghouls. A safe in the Cambridge Police Station. A safe in University Credit Union. University Point , Sedgwick Hall - from the main double door entrance go through a broken hole in the wall on the right south , before the corridor. In this small room, on the left-hand side east there is the 'Student Records' terminal with the password. Can also be unlocked by picking a Master difficulty lock. Opens a safe behind the desk inside the Gunners plaza recording studio. Ironsides' cabin on the USS Constitution. Last Voyage of the U. Casey's key DNKey. Opens Catherine's safe in her room. Sandy Coves Convalescent Home , by her cat bowls. Cell doors on the top floor of the East Boston Preparatory School. In two filing cabinets within the Parsons State Insane Asylum : one to the forward-right after entering and one in Jack Cabot's office in the corner behind his desk. Opens safe on the top floor of Hopesmarch Pentecostal church. Lying on the ground on the Hopesmarch Pentecostal church's top floor, near a ham radio. Footlocker in Clarke's sleeping quarters on the Prydwen. Codman residence key DmndCodmanKey. College Square station , bottom level in the subway's storage room east side on a desk. Also on the murderer in the same location. A Pint-Sized Problem. Compound key MS17CompoundKey. Compound door in Covenant. Manny , Tach Blythe , and one Compound guard. Cooke residence key DmndCookeKey. Safe in the Corvega assembly plant , below Jareds hideout behind a wall piece with "Keep out" written on it. Jared in the Corvega assembly plant. Storage space in the Corvega assembly plant , on the ground level. Covenant house key CovenantBarracksKey. Carried by most Covenant residents, also found on table in the shop. Covenant office key CovenantOfficeKey. Carried by Jacob Orden and Brian Fitzgerald ; also found inside a desk in the office. Covenant shop key CovenantShopKey. Double doors upstairs leading to the Director 's office. Molly in the Cambridge Polymer Labs pickpocket or wait until quest completion. Daisy's house key GoodneighborDaisyKey. Diamond City security or desk inside office. Diamond City Radio. Doc Crocker's house key DmndCrockerKey. Doc Crocker pickpocket or looted from his body during the The Disappearing Act quest. Doctor Sun's house key DmndSunKey. The Shamrock Taphouse. Dugout Inn key DmndDugoutKey. Scarlett , Vadim Bobrov , Yefim Bobrov. The clubhouse terminal located on the ground floor of Easy City Downs commentator's building. Also opens a door and a safe. Allows access of master control terminal at Easy City Downs located in the commentator's building. Also for repair shop- and robot control terminal. Earl Sterling's house key DmndEarlKey. Earl Sterling's house. Earl Sterling , Vadim Bobrov. Opens Edward's safe in his room. Sandy Coves Convalescent Home , behind his typewriter. Chestnut Hillock Reservoir , in the water under the pier, near the house with flickering lights. It's inside a cooler beside Edwin 's corpse. Sandy Coves Convalescent Home , beneath her paintbrush. Three doors allowing access to Evans Way Cul-de-Sac. On the body of one of the raiders in Evan's Way, the unmarked raider camp north of the Boston Police rationing site. Fallon's basement key DmndFallonsKey. Opens all safes inside the secret room in Fallon's department store. On the bottom floor of the east side of the building, behind a counter you will see a Raildroad sign pointing up. Next to that sign is a button that will open a secret cache with a toolbox containing the key. Faneuil Hall. Once inside, go down the stairs and turn left. Ahead to the left is a small room with tyres and the key on a cabinet. Storage lockup terminal in the federal ration stockpile. The sliding door of a locked trailer at Fiddler's Green Trailer Estates. Here There Be Monsters. Access to the armory terminal in Fort Hagen Command Center. In a toolbox, next to the Nuka Cola Quantum in the red lit passageway across from the cafeteria. Fort Strong armory, in General Brock 's desk, in the southwest corner of the ground floor, behind a novice level locked door. Tripwire terminal at the Four Leaf fishpacking plant. Given by Trish after interrogating her after the fight during Diamond City Blues. Fred Allen and located in his room in Hotel Rexford 's basement, under the stairs. On the Supervisor's terminal in Back Alley Bowling. Opens the General Atomics outlet backroom door. Accesses terminal in Back Alley Bowling. On a skeleton in The Director 's office giant Mister Handy. Gerald's barricade key DNBarricadeKey. Opens Gerald 's barricade door, inside University Point building. Gives access to the vault control terminal in the University Credit Union. University Point exterior, on Gerald's terminal. Added by reading the Town Council Logs. Opens safe and the gift shop basement at Walden Pond. Given's supply key DNCuratorKey. Found in the possession of front desk attendant a named Mister Handy in the lobby. Recording room at the Gunners plaza 's basement. Found on the Gunners Ryder and Cruz. Greenetech Genetics , accesses terminal that unlocks the top floor room holding K Found in the Gwinnett Restaurant , on a desk near a chemistry station on the second floor in the area with the large brewing vats. Opens 3 doors in HalluciGen, Inc. In a steamer trunk near the north exit to Esplanade. Gives access to various terminals in HalluciGen, Inc. Can be obtained from the mainframe access terminal, by reading the master password reset entry. Hancock's strongroom key MS16StrongroomKey. Found on the dead body of Fahrenheit while choosing to stay with Bobbi No-Nose. The storage room has a safe in Hardware Town. Second floor near warehouse staircase, in room with green steamer trunk. Key is on desk next to Picket Fences. Hawthorne residence key DmndHawthorneKey. Hawthorne and Eustace Hawthorne. Congress Street garage connection from Haymarket Mall. Henri's terminal password DNHenriPassword. Sold by Geneva in Diamond City. Hotel registry password GoodneighborHotelRexfordPassword. On Clair Hutchins , and under her counter in the lobby. Hubris Comics office on the third floor. On the second floor in a corner room, in the desk with the Manager's terminal on it. Another copy is underneath a desk by the Manager's door. Opens storeroom and the wall safe in Hubris Comics. Hydroponics key InstM03HydroponicsKey. Hydryphonics door in the Institute. Taken from Max Loken if the gorilla doors are opened and Max dies. Federal Surveillance Center KB. Bill Stevens 's suitcase within the abandoned shack. Room can also be unlocked via terminal upstairs. Located in the station's basement, in an instrument case. A door in Irish Pride Industries shipyard. Irma's terminal password GoodneighborIrmaPassword. Gives access to her terminal in the Memory Den. Irma , and on the floor next to the dresser in her bedroom. Jack Cabot's key ParsonsMasterKey. Parsons State Insane Asylum doors. The Secret of Cabot House. Executive terminal in Med-Tek Research. Opens the Jamaica Plain Town Hall basement door. On Ken Standish 's body, found in Jamaica Plain and one in the basement. Find the Treasures of Jamaica Plain. On Sal , a destroyed building at Jamaica Plain. Jamaica Plain Town Hall basement. Trapdoor to Joe's Spuckies sandwich shop Commonwealth. On a table next to the ladder up to the shop at the end of Andrew Station tunnels. John and Jessica's house key DmndJohnKey. John and Cathy. Kellogg's house key DmndKelloggKey. Diamond City, leveled-lock safe in Mayor McDonough 's office. Also found on McDonough himself, given by Geneva and in her desk. Also found in searchable stadium chairs below the path to his house only there if you give Mama Murphy drugs for the clue about it. Gives access to his terminal in the Fort Hagen Command Center. Latimer residence key DmndLatimerKey. Malcom Latimer and Nelson Latimer. Libertalia password InstLibertaliaPassword. Library storage room key DNStorageKey. Boston Public Library storage room. Assigned to open office room in Longneck Lukowski's Cannery. Useless, as the door is already open. Lucia's footlocker in her sleeping quarters on the Prydwen. Knight Lucia , or Clarke 's footlocker in his sleeping quarters. On a settler at the top of the siren tower. Mahkra Fishpacking security gate and a door. Sandy Coves Convalescent Home , under her fertilizer. Mass Fusion executive suite , balcony desk. Mass Fusion building , room north of the lobby, on a desk. Mass Pike Tunnel storage room, next to Det. Perry's holotape. The operating theater door and another door in Medford Memorial Hospital. In a flat orange instrument case on top of the desk at a nurse's station, east side of the 2nd floor. Moe Cronin's house key DmndMoeKey. Moe Cronin's house. Monsignor Plaza key CambridgeMonsignorKey. Opens door in Monsignor Plaza back to Cambridge. On the counter of the Slocum's Joe shop southwest on the local map, third floor. Opens Mortimer 's safe in his room. Sandy Coves Convalescent Home , in his favorite boat model. Museum balcony key ConcordMuseumBalconyKey. Barracks access terminal downstairs in National Guard recruitment office. In a desk upstairs in National Guard recruitment office. Charles Dieter Jr. Office key KendallHospitalKey. Kendall Hospital , on a table in a shack type room, map center. Overseer door password MQOverseerPassword. The Gunner commander. Overseer's room key Vault81OverseersRoomKey. Jacob Forsythe and Gwen McNamara. Pembroke residence key DmndPembrokeKey. On Paul , Darcy and Pete. A safe behind a painting on the Pickman Gallery ground floor. Also opens a door and a ladder exit. Opens front door and roof in Poseidon Energy. Poseidon reservoir safe and nearby tool case. Poseidon reservoir , in a corner in the west section behind a large pipe. Principal Tanner 's office and his desk in Shaw High School. Prydwen armory key PrydwenArmoryKey. Publick Occurrences key DmndPublickKey. Isotope containment terminal in Cambridge Polymer Labs C5 room. Cambridge Polymer Labs , holotape in C3 room. Door in Massachusetts State House. Raider base in Massachusetts State House , in a metal box in the enclosed area behind a turret. Opens Randall 's safe in his room. Sandy Coves Convalescent Home , under the mounted deer head. Terminals in the Institute 's reactor. Z4KB and A Bunker access terminal at Recon bunker Theta. Slag and Jake Finch. Scara's terminal key ScaraTerminalKey. Gives access to Professor Scara 's terminal in the Science! Center , Diamond City. Dropped by Doctor Duff on her death. Schoolhouse key DmndSchoolhouseKey. Center key DmndScienceCenterKey. Duff and Professor Scara. Bioscience terminal and Bioscience security terminal in the Institute Bioscience. Cellar door on the east side of The Shamrock Taphouse. Leads to basement where Buddy is. The Shamrock Taphouse : top floor, in an east corner room with Gaff , on the desk; or in the basement with Buddy , on a cabinet next to the terminal. Shaun's terminal in the Institute. Sheng Kawolski's house key DmndShengKey. Sheng Kawolski's house. Both hidden compartments at Skylanes Flight and Skylanes Flight The Master lock safe in the trailer at Sleepwalker's place. On the road below at the south end of the Sleepwalker's place near the Sleepwalker's skeleton. Solomon's house key DmndSolomonsHouseKey. Solomon's house. Surgery cellar key DmndSurgeryKey. Door and ladder in the Mega surgery center. Doctor Sun and Doc Crocker. Speech on Rex Goodman , or in nearby steamer trunk. Holding cell inside the Coast Guard Pier building. In the footlocker of the downed Vertibird at the Coast Guard Pier. Evidence room on the bottom floor of the main Coast Guard Pier building. Vault 81 security key Vault81SecurityKey. Scott Edwards and Vault security personnel. Secret Vault 81 , Secure access terminal located next to Research Comm room. Warwick homestead key WarwickHomesteadSkeletonKey. Building a Better Crop. Located on a table in Wicked Shipping Fleet Lockup right beside a terminal. Doors in Wilson Atomatoys corporate HQ. Two, both under separate chairs in the little cinema room, 3rd floor near the collapsed lobby. Also in Marc Wilson 's desk. Doors at Wilson Atomatoys locations. Wilson Atomatoys factory , on the desk in the room at the top of the stairs with a hole in the floor and Wilson Atomatoys corporate HQ , upstairs near the president's desk. Gives access to the property storage lockup terminal in The Mechanist's lair. The Mechanist's lair , behind the watch station terminal desk just after entering the research wing. Gives access to the robobrain production terminal in the Mechanist's lair. The Mechanist's lair , on the robobrain. Shuts down the security in The Mechanist's lair on the Master Control terminal. Given by the Mechanist peacefully or taken from her body. Opens a door and a safe in the Mechanist's lair. The Mechanist's lair. Acadia , in the room with DiMA. Go up the stairs, it's on a table. Super mutant boss in the Aldersea Day Spa. Nakano boathouse , in the lighthouse picture frame. Pop factory [verification overdue]. Cranberry Island supply shed door. In a footlocker on a shelf in the bunker below the house with the parasols at Cranberry Island Bog. A trunk under water at the end of the dock south of Brooke's Head Lighthouse. Top of Brooke's Head Lighthouse and on Douglas. Gives access to the terminal in the Nucleus Command Center. Opens metal door at Eden Meadows Cinemas. Command Center access terminal in the Nucleus Command Center. A safe on a sunken boat at Fringe Cove docks. Added by reading Safe room security tape in the Harbor Grand Hotel. Children of Atom shrine , written on the side of the locker next to the table of elements. Visions in the Fog drink from Atom's Spring. The back door at Eagle's Cove Tannery , and a safe. Trapper outpost down the road, north of Harbor Grand Hotel. Sliding doors in Vault and the overseer's door. Held by Ezra Parker and in his room in Vault Victoria Gibbons ' trunk on a wrecked ship near Southwest Harbor. Corporate Headquarters , on a desk behind an Advanced locked door on the 2nd floor of the gift shop. The Way Life Should Be. Bradberton's safe key Bradberton's safe key. Bradberton's wall safe in Bradberton's office. Access to bottling plant staff terminal in the World of Refreshment. On the roof of the World of Refreshment Nuka-Cola bottling plant. Safari Adventure primate house. Clark's stash , under the bridge near the bottling plant. Clark's toolbox in the ladies' restrooms to the west of the pond near Fizztop Mountain. Given by Harvey in the Nuka-World transit center. Nuka-station , in a room with radio-active waste barrels. Hein , under the Angry Anaconda. High Noon at the Gulch. In a toolbox on top of the Dry Rock Gulch theater. Camp gate, fence gates and a display case at the Galactic Zone. Starport Nuka 's observation desk, next to the manager's terminal in the Employees Only Novice locked room. Door in Grandchester Mystery Mansion. Several doors in Grandchester Mystery Mansion. Door to King Cola's Court? Doors in Mad Mulligan's Minecart Coaster. Entrance to the Mad Mulligan's Mine. Safe at the Dry Rock Gulch theater. Nuka-Galaxy , opposite the Nuka-Girl mannequin, another in the exit control room. Door to storage room in Nuka-World access tunnels. Nuka-World access tunnels , in the room with the turrets. Nuka-World access tunnels , in the room with the gas valves. Oswald's terminal on King Cola's Court. Given by Oswald the Outrageous. Overboss Colter in the Cola-cars arena. Nuka-World power plant 's control room. Nisha , Mags Black or Mason. Door to the Starlight Interstellar Theater 's pantry. Starlight Interstellar Theater , on the kitchen counter in the southeast, next to a breadbox. Utility room in the Nuka-World access tunnels. Door to control room in Vault-Tec: Among the Stars. Several door and wall safe in Vault-Tec: Among the Stars. Vault-Tec: Among the Stars , spread over the attraction's interior, close to terminals. Door to observation lab in Vault-Tec: Among the Stars. Vault-Tec: Among the Stars , in a locker room in the northeast section, on some towels in a locker. Charlie , west of Hubris Comics. Dawson's footlocker key. Dawson Wakefield , Schoelt propane station. Malevolent Malfunction. In a Hubris delivery crate at the back of Super Duper Mart. Keeper's toolbox key. Saugus Ironworks , in a tin can above a designated toolbox. FE XXX Noir penthouse key. On Ellie in the Prost bar. Quincy shop key. Tony Suiza , a Triggerman at Warren Theater. Smelter console password. Throne room key. Shenley's Oyster Bar 's restroom. Duffle bag on rooftop near Hubris Comics. On a counter shelf near a Nuka-Cola machine in Fens Way station. Wally's footlocker in the Fens Way station. At Police Precinct 8 , in a dresser below a terminal.