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The Most Powerful Weapons In GTA 5 The Best Weapons in GTA V, Ranked
The Most Powerful Weapons In GTA 5 www.thegamer.com gamerant.com GTA 5 guide: the best weapons and load-out for GTA Online GTA Online: 5 of the best guns in the game
1 Special Carbine. If there is one weapon that you should keep equipped at all times and use as your primary weapon, it is the Special Carbine. 2 MKII Heavy Revolver. 4 Heavy Sniper. 7 Assault Shotgun. 8 Sticky Bombs. If you plan to fight hand-to-hand, purchase a knife, which is by far the best melee weapon. Nightstick, a hammer or a baseball bat are slower, less effective. The AP Pistol is a weapon that is available in GTA V and Grand Theft Auto Online. This weapon is unlocked either after finishing the Three's. The Heavy is the superior weapon, with better range, damage and accuracy. More than one long-time player has claimed the Heavy is the best gun. Battle Axe 袙路 AP Pistol 袙路 Sticky Bombs 袙路 Assault Shotgun 袙路 Heavy Sniper 袙路 Combat MG MK II 袙路 Up-n-Atomizer 袙路 Homing Launcher. Unlockable Weapons and Upgrades 袙路 Assault SMG - Link your game with Rockstar Social Club. 袙路 Crowbar - In the Quarry by a porta-potty - head right. The AP Pistol is unanimously considered to be the best sidearm in the game as it can let players unload a tonne of rounds reasonably quickly.

Successful shooting comes from adequate levels of understanding. Here are the best guns and a preferred general load-out for GTA Online. GTA Online is about guns. Guns, guns, guns. If you want to succeed, you'll need to understand the advantages and disadvantages of the game's many weapons and their roles in a wide variety of situations. Here's the load-out I generally use. Check out our full list of GTA Online ranked unlocks to see when you're going to be able to buy and equip these guns, and be sure to bookmark our full GTA 5 and GTA Online guide for loads more information and advice. Read on for notes on why I use this specific set-up. Here are some quick tips for each class for the tl;dr types:. The AP Pistol is, pound for pound, the best-in-class weapon, purely based on its full-auto firing mode. Don't underestimate this gun: with the extended clip it carries 36 rounds, and can produce a real mess against weaker AI. If you're down on ammo and in a clinch, you could do far worse. If you're looking for a semi-auto handgun, the Pistol. You're almost always better off using an assault rifle. The only exception is the Micro SMG, which can be fired from cars. Apart from the AP pistol, it's the only full-auto weapon capable of doing so. That aside, the best machine gun to have equipped in this slot is the Combat MG. It features slightly higher damage than the MG 3. There's a reason the game gifts you one in the fourth round of a Survival. But, assuming you aren't level 80, go for the normal MG. It doesn't unlock until rank 50, unfortunately, so until then you're going to be stuck with the Assault SMG and it's 2. Really, though, the only circumstances you should be using a machine gun over an assault rifle against human targets is either because you need full stopping power at the longer end of mid-range or you have an ammo problem. There is an oddity in this class. It also has a slightly greater range. Did you get it? Lucky you. The assault rifle will likely be your default weapon for most combat situations, as they're more powerful than SMGs and more accurate than machine guns. The Special Carbine is my go-to assault rifle. Fully tricked out it's a devastating gun, a truly multi-role weapon capable of the toughest jobs that has no problem scoring head-shots at range. If you're looking for an alternative, the Bullpup Rifle has exactly the same stats. Some higher level players prefer the Advanced Rifle because it has an increased fire-rate over the standard Carbine, but it's less accurate and the extra rounds-per-minute don't compensate for the drop-off in damage. The Advanced Rifle debate is an odd one, because many, illogically, see it as the preferred option. The Advanced Rifle was one of the original assault rifles in GTA 5 before DLC added more, so its relatively high fire-rate over the standard Carbine Rifle put it at the top of older tests. Now, though, the stats make the Special Carbine or Bullpup an easy choice, as they beat the Advanced Rifle on damage 5. Straight up: they're better guns. There isn't much of a choice here. The basic Sniper Rifle unlocks at rank 21, but the Heavy Sniper doesn't appear until a far distant rank The Heavy is the superior weapon, with better range, damage and accuracy. More than one long-time player has claimed the Heavy is the best gun in the entire game, but you're a long way off owning one if you only started with the new-gen GTA 5 release. I actually use this a fair amount. I don't have the Heavy yet as I'm rank ish, but I tend to find I use both the Marksman and Sniper Rifle in equal measure, depending on the distance to the target. There are a two schools of thought in the shotgun class. The first is based on one-shot kills. This is normally used for a situation in which you're looking to deliver as much damage as possible to a hard target probably another player at very close range. The second is willing to sacrifice the immediate take-down for an increased fire-rate and longer range. This is better for a more open scenario with mixed distances, such as a Deathmatch. The gun you'll pick will depend on your play style and the situation in which you find yourself. GTA Online definitely has a "thing" for shotguns; whichever way you decide to go, there's hardware to suit your needs. The obvious, correct overall choice in this category is the Assault Shotgun. This beast of a gun has a round extended clip and fires full-auto, making it pretty difficult to argue with. The Assault's extremely powerful, but it's not the only option. It's fire-rate and range come at the expense of damage. Both suffer from glacial fire-rates but are seriously powerful, the Sawed-Off being the most potent. The Bullpup causes less damage, but is more accurate, has a higher range and carries more shells. I prefer the Bullpup: you really do have to be standing close to get the most from the Sawed-Off, and in a situation in which you need to take down more than two enemies there's going to be a reload issue. As a final note, I'd count the Heavy Shotgun out. It was added with the Last Man Standing Update and looks good on paper as it causes more damage than the Assault Shotgun, but it suffers from significant damage drop-off at range and the mag only extends to 12 rounds. You won't even get a heavy weapon until you buy the grenade launcher at rank The only other two weapons in the same class are the RPG at rank and the Minigun at rank Even when you hit , you're probably going to keep the grenade launcher equipped. The RPG's only advantage is its ability to fire an explosive in a straight line, and is therefore useful for taking out choppers, but the grenade launcher carries ten rounds and fires semi-auto. When you get to , it'll be Minigun all the way. It's the most powerful weapon in the game by so many miles, a gun in front of which police choppers turn into immediate matchsticks. All others transmute to pieces of exploding meat when you finally get your hands on one of these. That's life, I guess. This is a bit of a dud. The thrown weapons in GTA 5 vary in role, so you'll need to swap them out depending on what you're doing. I usually keep the normal frag grenades equipped. Remember that you can now throw grenades by swiping up on the PS4 touchpad while you're aiming with another weapon. It's an essential firefighting trick for the new GTA 5 versions. To understand the other thrown weapons and their uses, check out this Wikia page. You should make particular note of the Sticky Bomb: it's commonly used in PvP car chases and attacking security vehicles. Apex Legends is getting into the Halloween spirit with the Monsters Within event. Back 4 Blood players a bit miffed over lack of single-player progression, but changes may be coming. Pokemon Legends: Arceus isn't an open-world game after all. Sony's Play at Home Initiative saw 60 million games redeemed. What are you playing this weekend? If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. Below you'll find my preferred load-out for GTA Online and detailed reasoning for my choices. The other SMGs are essentially useless. The Special Carbine and the Bullpup Rifle have exactly the same stats and are best-in-class weapons. Buy the Huntsman Rifle for mid-range shooting in built-up areas. Think JFK. Use the Sniper Rifle with its zoom scope for longer ranges. The melee weapon choice doesn't really matter. Do what thou wilt. Only switch away from the Assault Shotgun if you're in a tight situation or feeling particularly funky. The Minigun is ludicrously OP. If you get to you've been playing for hundreds of hours, so you probably deserve it. Until then, stick to the Grenade Launcher. Keep the Grenade equipped as a go-to general explosive, but be sure to properly understand the roles of the other thrown weapons. Best pistol The AP Pistol is, pound for pound, the best-in-class weapon, purely based on its full-auto firing mode. Best assault rifle The assault rifle will likely be your default weapon for most combat situations, as they're more powerful than SMGs and more accurate than machine guns. Best sniper rifle There isn't much of a choice here. Best melee weapon Take your pick. The Hatchet is probably the funniest, so I tend to go with that. Best shotgun There are a two schools of thought in the shotgun class. So yeah: Assault in general, Bullpup for "personal" work. Best heavy weapon You won't even get a heavy weapon until you buy the grenade launcher at rank Best thrown This is a bit of a dud. Dia de los Muertos. 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