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TNT – Minecraft Wiki
Minecraft Creative Mode Ultimate TNT Cannon Minecraft Wiki
TNT is an explosive block that can be primed to generate an explosion. TNT can be broken instantly with any tool, or without a tool. However, primed TNT. Where to find TNT in Creative Mode. Java; PE; Xbox; PS; Nintendo; Win10; Edu. Minecraft Java Edition (PC/Mac). In Creative mode, get the TNT block and get Flint and Steel. Place TNT on ground and right click the TNT block with the Flint and Steel. › Minecraft › comments › does_anyone_know_how_to_d. TNT is only available in Survival Mode in Minecraft PE for the iPod/iPhone/Android/etc. Place down 3 Blocks (i used Stone) next to each other, then make a T right next to the 3 blocks. break the bottom piece of the T and place redstone torches all. Use flint and steel to light a TNT block. This is the simplest way to detonate TNT. See Make Flint and Steel in Minecraft for instructions on crafting it. You can blow it up in creative mode. This works best if you cover the whole block on TNT. Place the TNT somewhere and get a flint an steel.

The Minecraft Wiki is no longer considered as official by Microsoft and therefore several changes are required to be made, including to the wiki's logo. Please read this announcement for more information. TNT is an explosive block that can be primed to generate an explosion. TNT can be broken instantly with any tool , or without a tool. Nine TNT blocks occur naturally in each desert pyramid trap. Two TNT blocks flank a trapped chest in one secret woodland mansion room. Once activated, TNT turns into an entity, which includes being affected by gravity. Once spawned, primed TNT is given a vertical velocity of 0. Given these velocities, the TNT travels 0. When the countdown timer expires, the TNT explodes. If in the air, TNT falls roughly 77 blocks before exploding once it is ignited. The explosion has an explosive force of 4. Primed TNT's texture blinks, alternating every 0. The effect is dynamic and the brightened texture can't be found in the assets. Primed TNT cannot be pushed by players or other mobs, but it moves when in flowing water or lava. When primed TNT detonates while in water or lava, it does not break any blocks. It does still damage players, mobs, and other entities. To make TNT destroy blocks in the water, e. Because the TNT is no longer immersed in water, it can destroy the surrounding blocks. Primed TNT is not teleported when entering a nether portal ; instead, it passes through portal blocks. The fuse timer keeps counting down unless the spawn chunks are unloaded, then it pauses until a player loads the chunks. If the TNT is primed atop any sort of fence post that is two blocks high or larger, it falls through the fence block on which it was activated and stops on the next lower one. Its detonation damages only the fence block it was "stuck" in. In Java Edition primed TNT summoned by a command explodes immediately because the fuse time defaults to zero if not specified. TNT can be used in a variety of traps. The simplest of them — a land mine — is made of TNT connected to a pressure plate or tripwire with redstone. One such trap generates naturally in desert pyramids under the loot area. Some cannons can also be used to launch other entities or objects into the air. Mobs killed by player-ignited TNT via flint and steel or by flaming arrows drop experience orbs as though they were killed by the player in regular combat. Issues relating to "TNT" are maintained on the bug tracker. Report issues there. Minecraft Wiki. Minecraft Wiki Explore. Main Page All Pages. Minecraft Minecraft Earth Minecraft Dungeons. Useful pages. Minecraft links. Gamepedia support Report a bad ad Help Wiki Contact us. Explore Wikis Community Central. Register Don't have an account? History Talk This article is about the regular TNT block. For other uses, see TNT disambiguation. Not to be confused with Tint. See also: Data values. Main article: Entity format. Dynamic block entity data Tags common to all entities Fuse : Ticks until explosion. Default is 0. If activated from a TNT block, the fuse duration is 80 ticks 4 seconds. Categories Renewable resources Pages with inaccurate sound pitch value Redstone Blocks Entities Generated structure blocks Utility blocks Redstone mechanics Add category. Cancel Save. Fan Feed 1 Java Edition 1. Universal Conquest Wiki. Buried treasure. None [sound 1]. Primed TNT. Hitting the TNT block breaks it, dropping it as an item that can be picked up. Hitting the TNT block causes it to ignite and then explode. Notch shows interest in adding "explosives", which would blow up when a pulse from a wire was received. Added TNT. Players have to hit TNT to prime the block and hit it again to cancel the detonation. The player starts with 10 blocks of TNT in their inventory. Changed the side texture of TNT. The player can no longer pick up an already lit TNT block. Hitting an already active TNT block now defuses it and allows the player to pick it up. When broken, TNT replaces every block one level below it that is of the same block type as the block directly below it with wood planks. Monster traps can no longer be created by putting a pressure plate directly on top of the block of TNT. Players can no longer cancel the detonation of TNT by hitting it after priming it. TNT can no longer be directly primed by the player, but only by redstone or any other mechanism that powers the TNT block , as well as by left clicking with flint and steel. Hitting the block destroys it simply and safely so it can be picked up. However, TNT can now be created using map editors with a data value of 1 to make it retain the old behavior of being primed when punched. TNT can no longer have torches placed on it. Any previously-placed torches disappear. TNT can be naturally found with structure generation turned on in desert pyramids as a trap in the treasure room. TNT no longer drops as an item when broken in Creative mode. TNT can now be ignited when hit with an item that has the Fire Aspect enchantment or the Flame enchantment. TNT's top texture is now rotated randomly, as part of the addition of arrays to block models. The explosion physics of TNT have been reverted to those before the 14w31a snapshot. TNT's maximum fuse time has been increased from ticks into ticks. The random rotation of TNT's top texture has been removed. TNT now generates in woodland mansions. The explode block states for the tnt ID has been removed. As a result, the old punch to prime behavior of TNT is no longer available. Prior to The Flattening , this block 's numeral ID was TNT now generates in buried treasure chests. TNT can now be found in the chests of shipwrecks. Added the unstable block states for TNT, acting like the explode block states did. The texture of TNT has been changed. TNT has become a renewable resource due to wandering traders selling sand. Black and white smoke particles are removed. TNT can currently not be obtained except for via a hex editor. When edited in, the primed TNT simply emits smoke particles , then disappear. TNT is now able to be obtained without a hex editor in both survival and creative. The sound of TNT has been changed to that of Java. TNT can now be naturally found with structure generation turned on in desert pyramids as a trap in the treasure room. An explosion in creative now gives the player materials as it does in survival. An explosion in creative no longer gives the player materials as it does in survival. TNT can now be found inside shipwreck supply chests and buried treasure chests. TNT no longer activates when a Redstone Torch is placed directly on it. TNT can no longer be directly primed by the player , but only by redstone or any other mechanism that powers the TNT block , as well as by using flint and steel. TNT does variable damage depending on difficulty setting. Elements Hardened Glass Pane. Creative only All editions Player Head. Spore Blossom. Petrified Oak Slab. Empty Monster Spawner. Allow Border Deny. Custom Player Head Sculk Sensor. Removed All editions Six-sided Hay Bale.