crusader kings 3 health cheat

( Updated : October 23, 2021 )

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Crusader Kings 3 | CK 3 | Full list of cheat codes | KWZ CK3 Console Commands and Cheats List | GameWatcher
Cheats for Crusader Kings 3 (console commands) Crusader Kings 3 Console Commands and Cheats List www.thegamer.com Crusader Kings 3 Commands Guide Š²Š‚ā€œ How to Cheat Using Console Commands Crusader Kings 3 cheats, debug mode, and console commands Console commands
add_piety [amount]. Adds [amount] of piety to the player character. add_prestige [amount]. Adds [amount] of prestige to the player character. add_realm_law [law id] [character id]. Passes [law id] to the realm of [character id]. Now you've launched the game in debug mode, you'll already have access to cheats even before you type anything in Š²Š‚ā€œ but first you must access the CK3 command. If you are using Steam, to activate cheat mode, open your library, right-click on Crusader Kings 3, select "Properties" and in the window that appears, find the. This page lists the codes that may be input into the Console Window, on non-ironman games -whilst in debug mode- by pressing Shift+2, ALT+2+1, Shift+3. Gone are the days of pressing X, Y, Up, Down on your controller. Turning on the cheats in Crusader Kings 3 is very easy. Steam users have to. In this guide we'll explain how to open the console commands menu in Crusader Kings 3 and list all of the cheats that exist. Now that the Debug Mode is on, you can use the Crusader Kings 3 cheats. You now have to open the Console Window. To do so, press Shift+Alt+C.

This article has been verified for the current version 1. Press the up or down arrow keys to traverse through previously executed commands. Many codes can be turned off by repeating the command, but sometimes reloading the save or exiting the game is necessary. Debug mode is a set of game tools that allow to modify game behavior outside of normal means. It includes:. It can be disabled from the console, but can't be re-enabled after it's closed unless with mods. They allow to toggle the debug mode on and off, making it convenient to use the console and play, but this doesn't enable instant reloading of files. For modding, it's better to use both a mod and launch options. To simplify it, you can also create a batch. After launching the game, make sure you have the correct checksum. It can be found in the right corner in the Main Menu. When debug mode is activated, characters, interactions and events will show debug info which is normally hidden during normal gameplay. Hovering over event options will show the AI weight for the option. Also, in the top-right corner of the event window, hovering over the question mark? Cheats are console commands that can be used to give unfair advantages as opposed to sole testing purposes. They are different from scripted commands. Note that pressing the Tab key with the debug window open will show a list of commands, and pressing tab again after typing chosen command will show parameters available for the command in the debug window. All traits have an ID that is referenced internally by the game. A trait's ID typically matches its name. To get a trait's ID from its name, perform the following steps:. The title ID may not match the title's name in-game. For example, the player may have their game set to a language other than English or a title has a culture-specific name. Use the following steps to find a title ID purely on its in-game name:. Custom titles i. To find the ID:. Forum list Trending Latest New posts. Paradox Wikis. CK3 Wiki. Active Wikis. From CK3 Wiki. Categories : 1. Navigation menu Namespaces Page Discussion. Views Read Edit Edit source View history. Social Media. The character's ID. Used to reference them in events and console commands. The character's fertility as a percentage. The character's health as a number. Values are provided with one decimal place. The amount of stress the character has. Adds [amount] of age to [character id], if no character is specified then the player character. Negative values lower it. Adds a pressed claim on [ title id ] to [character id], if no character is specified then the player character. Adds [doctrine id] to [faith id], if no faith is specified then the player character's faith. Pressing tab reveals all doctrine IDs. Adds [amount] of dread to [character id], if no character is specified then the player character. Adds [regiment id] of of men-at-arms to [character id], if no character is specified then the player character. Pressing tab reveals all regiment IDs. Adds [perk id] to [character id], if no character is specified then the player character. Pressing tab reveals all perk IDs. Passes [law id] to the realm of [character id], if no character is specified then the player character's realm. Pressing tab reveals all law IDs. Adds [law id] to the realm of [character id], if no character is specified then the player character's realm. Adds [relation id] between [character id] and [character id], if only one character is specified then between the player character and them. Adds [amount] of stress to [character id], if no character is specified then the player character. Adds [ trait id ] to [character id], if no character is specified then the player character. Adds [amount] of experience to all lifestyles of [character id], if no character is specified then the player character. Default Adds [amount] of diplomacy lifestyle experience to [character id], if no character is specified then the player character. Adds [amount] of martial lifestyle experience to [character id], if no character is specified then the player character. Adds [amount] of stewardship lifestyle experience to [character id], if no character is specified then the player character. Adds [amount] of intrigue lifestyle experience to [character id], if no character is specified then the player character. Adds [amount] of learning lifestyle experience to [character id], if no character is specified then the player character. Adds [amount] of development to [county id], if no county is specified then the player character's capital. Adds [amount] of fervor to [faith id], if no faith is specified then the player character's faith. Adds [amount] of diplomacy skill to [character id], if no character is specified then the player character. Adds [amount] of martial skill to [character id], if no character is specified then the player character. Adds [amount] of stewardship skill to [character id], if no character is specified then the player character. Adds [amount] of intrigue skill to [character id], if no character is specified then the player character. Adds [amount] of learning skill to [character id], if no character is specified then the player character. Adds [amount] of prowess skill to [character id], if no character is specified then the player character. Removes all character modifiers from [character id], if no character is specified then the player character. Discovers all innovations for the culture of [character id], if no character is specified then the player character's. Discovers [era id] and all its innovations for the player character's culture. Pressing tab reveals all era IDs. Default current era. Discovers the current fascination for the culture of [character id], if no character is specified then the player character's. Discovers [innovation id] for the culture of [character id], if no character is specified then the player character's. Pressing tab reveals all innovation IDs. Adds [amount] of renown to [dynasty id], if no dynasty is specified then the player character's dynasty. Buys all dynasty legacies for the dynasty of [character id], if no character is specified then the player character's. Gives all lifestyle perks to [character id], if no character is specified then the player character. Holdings and buildings in the player character's domain are finished in a day. Entering it again disables it. Enters [era id] for the culture of [character id], if no character is specified then the player character's. Impregnates female [character id] with father [character id], if no character is specified then an unknown father. Removes [doctrine id] from [faith id], if no faith is specified then the player character's faith. Removes the current nickname from [character id], if no character is specified then the player character. Removes [relation id] between [character id] and [character id], if only one character is specified then between the player character and them. Removes [trait id] from [character id], if no character is specified then the player character. Pressing tab reveals all trait IDs. Changes the culture to [culture id] for [character id], if no character is specified then the player character. Pressing tab reveals all culture IDs. Sets the dread to [amount] for [character id], if no character is specified then the player character. Changes the faith to [faith id] for [character id], if no character is specified then the player character. Pressing tab reveals all faith IDs. Sets the focus to [focus id] for [character id], if no character is specified then the player character. Gives [ nickname id ] to [character id], if no character is specified then the player character. Changes the sexual orientation to [sexuality id] for [character id], if no character is specified then the player character. Sets the stress to [amount] for [character id], if no character is specified then the player character. Sets the diplomacy skill to [amount] for [character id], if no character is specified then the player character. Sets the martial skill to [amount] for [character id], if no character is specified then the player character. Sets the stewardship skill to [amount] for [character id], if no character is specified then the player character. Sets the intrigue skill to [amount] for [character id], if no character is specified then the player character. Sets the learning skill to [amount] for [character id], if no character is specified then the player character. Sets the prowess skill to [amount] for [character id], if no character is specified then the player character. Any changes applied through the barbershop will be kept. Executes a scripted effect. Reloads mod and game files into memory. Press tab to see all the many possible targets that can be reloaded. Executes the commands in [file name]. Prints all effects, event scopes, modifiers, on actions, triggers, etc. Naive Appeaser. Adequate Bargainer. Charismatic Negotiator. Grey Eminence. Misguided Warrior. Tough Soldier. Skilled Tactician. Brilliant Strategist. Indulgent Wastrel. Thrifty Clerk. Fortune Builder. Midas Touched. Amateurish Plotter. Flamboyant Trickster. Intricate Webweaver. Elusive Shadow. Conscientious Scribe. Insightful Thinker. Astute Intellectual. Mastermind Philosopher. Bumbling Squire. Confident Knight. Formidable Banneret. Famous Champion. Aspiring Blademaster. Legendary Blademaster. Novice Hunter. Master Hunter. Miracle Worker. Eager Reveler. Famous Reveler. Legendary Reveler. Novice Physician. Renowned Physician. Dynastic Kinslayer. Familial Kinslayer. Severely Injured. Brutally Mauled. Crusader Mujahid Warrior of the Faith. Holy Monarch. The Savior. Early Great Pox. Blood of the Prophet unused. Child of Concubine. Child of Consort. Public Works. Defensive Tactics. Konni Raids. West African Canoes. Communal Development. Household Soldiers. Desert Mountain Practices. Promissory Notes. Renaissance Thought.